Ludia I see your attempts at trying to slow our progress and increase you’re revenue. But there’s no point having a game that’s not fun.
There is nothing inherently fun about darting a creature you can’t keep up with. The fun: that you clearly don’t remember was getting a high score.
With this system it’s about getting a score at all. The darts go every which way and if a creature turns Iv lost two dart attempts to reposition.
Stop focusing on revenue and think about what is inherently fun. The more fun it is the more revenue you will get.