Not ANOTHER Nerf thread, but hear me out!
From playing this weekend’s tournament, it feels as though the issue a lot of us had with Rixis hasn’t been addressed by the recent nerf.
So long as it can outspeed an opponent, it can do the old ‘double stun followed by ferocity’ trick, which can be recycled for a very easy victory so long as your opponent doesn’t have stun resistance (or is super fast, but Rixis’ Resilience makes short work of speedsters).
I’ve used this technique to 3-0 opponents, and opponents have 3-0’d me using it (in one particularly horrific case of bad RNG, I lost 3-0 3 times in a row without laying so much as a scratch on the opponent!).
What I think bugs me about the technique is that it leaves the person on the receiving end of it helpless, and they just have to sit through it as their opponent methodically goes through a near foolproof 3-move routine (I would also argue that there’s no true skill involved in having access to such a routine).
I know there are some counters, but they seem rare and if you don’t draw one at the right time, you’re stuck.