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Dig in bug

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Bug Description: Dig in Lasts 2 turns instead of one

Area is was found in: Tournament

How do you reproduce the bug:
Step 1- Have a dig in user use dig in
Step 2 - have a non shattering non nullify attack hit the dig in
(add more if needed)

How often does it happen: Every time

What type of device are you using: Dosent matter

Anything else? (add screenshots or additional information here) if it’s priority doesn’t it count as your turn so wouldn’t the shield go away
After the shield is hit?

Pretty much every shielding/dodging move started lasting for 2 or more turns post-update. They might as well clarify it lasts until the creature using it attacks.

Ahh got it

shields and evassion dispears after the users attacks