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Dilophaboa Buff

I find that dilophaboa is pretty weak at the moment.

Hp: 3,300
Dmg: 1,000
Speed: 117
Armor: 0%
Crit: 10%

This hybrid has literally less attack than any of its components, and it’s health is too low.

My version:
Hp: 3,750
Dmg: 1,500
Speed: 118
Crit: 5%

What do you think? Put your own version in the comments!

1 Like

My version is like your but change pinning strike to distraction that all my version

2 Likes

Why does everyone think every dino should have 1500 attack? I agree it’s a sad dino but I think anything over 1200 is too much

2 Likes

Well it’s just because Dilophosaurus has 1,800 attack, so there’s no reason at all that it should have 1,000 attack.

1 Like

It definitely needs better stats. A damaging distraction move would instantly make it better. It could also get Deceleration.
Possibly even Swap-in Distraction, which would make it more versatile.

1 Like

This guy needs a total rework

1 Like

I got you fam

4500
1200
117
0%
20% (Boa)
Sidestep
Precise Rampage
Null Impact
Distract Impact (needs it turn one)
Venomous Counter (loses pin but does 0.5 times damage)
On Escape Evasive Strike
Immune to Distract

This way he is a resilient distracting dodger (I know he’s supposed to be cunning but he needs to be hefty to work)

And while we’re at it

Spinoconstrictor
4500
1200
122
0%
5%
Sidestep
Exploit Wound
Precise Rampage
Null Rampage
On Escape Evasive Strike
Wounding Counter
Immune to Distract

This way Spinoconstrictor can be both a DoT dodger and deal with immunes rather well. Easy Low Tyrant, which is what the glory of Titanoboa deserves

6 Likes

Dilophoboa
Hp: 4100
Attack: 1290
Speed: 117
Venomous strike ( same effects as venomous counter but attack x1)
Precise rampage
Distracting impact
Sidestep

1 Like