This is what I would like for Dino pets and the reason to have them.
Pets would have 2 basic functions:
- By walking them, you earn DNA for the pet your walking to help in leveling them.
- You can battle dino’s out in the wild one on one and gain DNA for your pet by defeating them. Also you get a set amount of DNA from the dino you battled. Battling in the wild is also a way to help in leveling them.
The idea of pets is this:
You earn the ability to the different types of dinos as you level in the game.
You must have the dino unlocked and created to have them as a pet.
Common, Rare, Epic, Legendary and Unique take being a certain account level to have these as pets.
From level 1 to 4 you can have common pets.
At level 5 you gain the ability to have rare pets.
At level 9 you gain the ability to have epic pets.
At level 13 you gain the ability to have legendary pets.
At level 17 you gain the ability to have unique pets.
In the fusing screen, you can hit a set as pet button that sets that dino as your pet.
Out on the map screen, once a pet is selected there will be a “walk pet” icon.
Hitting the icon brings your pet out and on the dot.
Two other buttons will appear. A “Check in” button and a “End Walk” button that puts your pet away.
When you start walking, your pet dino will follow you. Your pet dino can only go so fast and is set to a maximum of 10 Km per hour (6.2 mph). If you think you can get in your car and rack up mileage for your pet, it will not work. If you get more than 100 meters from your pet, you will get a message, “You have lost your pet.” and no mileage will be gained. You will have to bring your pet back out if lost. For disconnects, your pet should still be there if you stop walking. If you get back and have gone too far, you will have the “You have lost your pet.” message and will have to bring out your pet again.
The “Check in” button is there to lock in distance every so often and distance will be added from the previous check point (strait A to B distance). You will need to check in at every corner. Also hitting drops will check in distance for your pet. Of course ending your walk will check in your distance. For those with connection difficulties or jumpy GPS’s will want to check in often. The check in button will grey out after hitting it for 10 seconds. For those like me where the map stops following (sticks/hangs up), I would have to end walk, kill and reload the game and start the walk again.
Poking on your pet will bring your pet stats up including accumulated distance for the current walk and accumulated from all previous walks.
For those with wandering GPS devices. You won’t be able to leave the game open and think your pet is gaining mileage wandering back and forth. It won’t. To gain mileage with wandering GPS, you would have to sit there watching and hitting the check in as your dino is moving back and forth which would be a pain and not worth it. Cheaters will cheat as they always do.
Walking rewards are strait forward:
Common pets = 300 dna every 1000 meters
Rare pets = 100 dna every 1000 meters
Epic pets = 10 dna every 1000 meters
Legendary pets = 3 dna every 1000 meters
Unique DNA = 1 DNA every 1000 meters
These figures are based on the amount of DNA to get a dino from creation to level 30. If someone wants to walk a unique 750 Km (466 miles), they deserve to have that dino at level 30. If Ludia is concerned about cheating, they can set a max level of distance per day of like 10 Km like the coins.
Battling rewards for winning against wild dinos:
Dinos will spawn at random levels from 1 to 30. Based on the level of the dino pet your walking, there is a range of dinos that you can gain DNA for your dino by beating them in a one on one battle. You will need to be within the little circle to battle like hitting drops.
Grey, they are too low. You can battle them but will not gain DNA for your pet. Green will give minimal DNA. Blue will give medium DNA. These are even to your level + or - a level or two. Yellow will give more DNA. Red will give the most but you will most likely loose. You can gain by beating dino’s down to 2/3 your pet level and above.
For example, if your dino pet is level 15, you will gain dna for your dino by defeating dino’s level 10 and above. There are 4 levels of rewards. Easy, Medium, Hard and anything above 1-1/3 of your dino’s level. If you have a level 15 dino and you can defeat a level 21 or above you would get the highest reward.
DNA your pet gains for winning based on rarity:
Common pets 15, 30, 45, 60
Rare pets 10, 20, 30, 40
Epic pets 6, 12, 18, 24
Legendary pets 3, 6, 9, 12
Unique pets 1, 2, 3, 4
Say you have a legendary pet. If you go for a 2 mile walk, that is 3 Km. During that walk you find 2 easy and 2 equal dinos you can battle and win. You get 6 DNA for the walk and 18 DNA for the battles, 24 total DNA. It’s not a large amount but worth while.
For the defeated dino DNA will go as follows:
Common = 10X your account level
Rares = 5X your account level.
Epics = 3X your account level
Legendary = 1X your account level
Unique = 0.5X your account level
This will make it so you will want to dart the dino’s you really want over battling them unless you think the DNA toward your pet is worth more.
The point of pets would be a way to help you work up specific dino’s your trying to level but this is not meant to be the primary way to level such as hunting components and fusing. This is also to add a change-up to the game and incentive to get people out walking.