Artist: Willem van der Merve
Rarity: Epic.
Metahub Tier: Alpha Low.
Health: 3900.
Damage: 1500.
Speed: 114
Defence: 0%
Critical chance: 5%
Fierce Strike.
Fierce Rampage.
Armour Piercing Impact.
Resistant to crit reduction (50%), damage over time (100%), distraction (50%), rending (50%), speed decrease (100%), stun (100%), swap prevention (75%) and vulnerable (100%).
Nothing has changed for Secodontosaurus with regards to her stats but her abilities have been heavily reworked. Secodontosaurus used to be really good and one of my favourites but now she is less useful and more average. Having a definite strike was far better for her than being a fierce creature. Her role has changed and rather than be a fair counter to dodge/cloak, she is now just another chomper. Disappointing.
I don’t think Secodontosaurus is going to be a good choice for Raids but she could be suitable for the right tournament instead.
What are your thoughts on Secodontosaurus after recent updates and how would you use her now?