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Dinosaur of the Day #145 - Brontotherium

Lythronax

Brontotherium was a large rhino-like megafauna mammal which lived approximately 38 to 33 million years ago during the Late Eocene Period through the Early Oligocene Period in what is now known as North America. It is an animal that scientists have discovered over and over again. When it was first discovered, it was known as Megacerops. Then it was known as Brontops and then Titanops. Today, we know it as both Megacerops – which means “large horn face” and Brontotherium – a name which means “thunder face.”

If you look at Brontotherium pictures, then you could almost mistake this mammal to a rhino. It was about 16 feet long and weighed around 3 tons and had a large horn jutting from its face. However, it is only distantly related to the modern rhinoceros. It is actually in the same family as prehistoric horses.

Brontotherium probably lived on a variety of different plants that were endemic to North America at that time. It probably would have had to eat over 120 pounds, maybe even as much as 200 pounds, of plant material a day to just survive.

One of the most interesting facts about Brontotherium, however, is that males of this species probably butted heads for mating rights to females. Much like modern rhinos do. This theory has been supported by several fossils of this animal which shows damage which could have only been sustained by a Brontotherium horn.

Why this megafauna mammal went extinct is currently unknown by paleontologists. It could have been a factor of the changing environment and the introduction of new predators that started the end for this animal. Some scientists have speculated that volcanic eruptions of the Rocky Mountains contributed to their demise.

starfinder

Rarity: Common.
Metahub Tier: Scavenger.
Health: 4800.
Damage: 1000.
Speed: 109
Defence: 25%
Critical chance: 5%

Defensive Stance.
Definite Rampage.

So, thoughts on this megafauna? Is it worth including on a team? Tactics and suggestions? What changes would you make and anything else you can think of?

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Personally I am not a fan of Brontotherium. Even as a Common it doesn’t stand up well. That you have to alternate from defense (easily countered these days) to reasonable attack, and back again, makes it somewhat pointless for me. I tried it in the recent Open Skill tournament several times and it did not perform well.

I prefer Elasmotherium over Brontotherium, but as of now, every time I use it, the game gets suuuuuper laggy. My moves don’t show, and I end up using moves that I didn’t choose willingly.

But I digress. Bronto is a little ‘meh’. Yeah, if your opponent is suuuuper slow and can’t chomp through shields, then it’s great. But come on, when does Bronto ever get that lucky?

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Elasmotherium is alot better but being a Rare I’d expect that. I too get quite laggy whenever it appears even in the darting screen.

I like the terror birb better as the common cenozic, that said I’ve actually never used Bronto yet, as whenever I try to my poor phone lags way to much, even closes the game it gets so bad. Surprisingly, the Terror Birb doesn’t lag at all for me…

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Not a fan. It looks passable on paper but just kinda flounders in a fight*

*I reserve the right to change my mind as it gets buffed nerfed or other

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I’m surprised no one noticed the title, it says dinosaur of the day; and Brontotherium isn’t a Dino! :joy:

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It’s because dino is a generic term that’s quicker to type.

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I know but I either stuck to the same title or had to make a cenozoic of the day and it just didn’t have the same ring. :slight_smile:

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I haven’t really used it yet. But with chompers everywhere, I doubt it would stand much of a chance tbh.

Would it be better if you had option of both abilities to start and then after use definite rampage went every other turn?

Yes it would.

Also swapping the insta cleanse with the damage.

Insta damage and regular cleanse. Other wise your cleansing before the status effect is applied.

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I’m just laughing at it, not complaining

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It has been nearly a year since the Dinosaur of the Day discussions started and I thought it might be nice to slowly revisit them and see how things have changed.

Rarity: Common.
Metahub Tier: Scavenger.
Health: 3900.
Damage: 1000.
Speed: 107
Defence: 25%
Critical chance: 5%

Defensive Stance.
Definite Rampage.
Swap in Defence.

Brontotherium has seen a decrease in health and speed but the addition of a swap in defence. I have changed my opinion on this one after a years play. I find her one of the better cenozoics now but it took getting a hefty amount of DNA into her and getting her to a playable level. My only grumble is that if you swap in you are forced into two turns defensive where you are doing nothing and in a game rich with shield breakers that isn’t all that helpful. I’d prefer a swap in attack mode instead so you have to alternate between attack and defence.

I don’t think she will see a lot of use though out in the Arena past a certain point and then only perhaps by newer players. Everyone else will want her just to create her hybrid Brontolasmus, which is naturally a better option,

What are your thoughts on this megafauna in the current game?

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I think this poor girl suffers badly these days, even against other commons. She’s not awful or anything, but not having a basic attack is, to me, a hindrance.

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It’s the definite rampage that works for me. That has saved my bacon so many times but you are right that without a basic strike she suffers a little. I still think you need to get her into high teens at least before she becomes viable though.

Rarity: Common.
Metahub Tier: Scavenger.
Health: 3900.
Damage: 1200.
Speed: 107
Defence: 25%
Critical chance: 5%

Defensive Stance.
Definite Impact.
Swap in Defence.

The recent 1.14 update increased her damage up but changed definite rampage to definite impact. Has this made a big difference to her? I don’t think so. She still does what she always did so i think this change balances out.

What are your thoughts?

It still suffers from not being able to do damage turn one. I still think it is pretty good common. Maybe if it had precise shattering impact (if it would have no delay) it would be better.

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The full defence turn 1 and 1/2 if you swap in still hurts her a lot.

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Maybe long defensive strike could work instead of defensive stance for more offense.

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