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Dinosaur of the Day # 56 - Hatzegopteryx

Dsungarip

This is the first of the Hateg trio known, and was one of the most massive flying animals in existence. Hatzegopteryx thambema, the only member of is genus, was named by Buffetaut and co-workers in 2002 on the basis of the back of the skull and part of the left humerus.

Since then, many more remains were found and a complete picture of the animal began to emerge at last. The skull of this creature, for example, was gigantic and heavily-built – up to 2.5 meters long or so – while the whole animal was thought to be equal or possibly bigger in height and wingspan than the largest Quetzalcoatlus.

Early estimations of its wingspan were as high as 12 meters, with the humerus being much larger than its relative. Recently though it was whittled down.

In terms of wingspan, the two had the same width, 10 meters from tip to tip. But the Romanian giant was still very much heavier, as suggested by the massive construction of its skull.

Rarity: Common.
Metahub Tier: Hatchling.
Health: 4500.
Damage: 1140.
Speed: 114.
Defence: 0%
Critical chance: 5%

DNA can be used for: Darwezopteryx.

Impact and Run.
Superiority Strike.
Swap-in Defence.

So, thoughts on this Pterosaur? Is it worth including on a team? Tactics and suggestions? What changes would you make and anything else you can think of?

I’m not a fan of this one. It showcases why I don’t like how pterosaurs play in general. Not great stats and the abilities are a bit weak. There are better dinosaurs to include but at least since the 1.6 update there is a potential new hybrid to come out of it.

It has been nearly a year since the Dinosaur of the Day discussions started and I thought it might be nice to slowly revisit them and see how things have changed.

Rarity: Common.
Metahub Tier: Scavenger
Health: 4500.
Damage: 1140.
Speed: 114.
Defence: 0%
Critical chance: 5%

Superiority Strike.
Impact and Run.
Swap in Defence.

Hatzegopteryx hasn’t changed since she first appeared in the game. My opinion of her has not changed either. Stats remain weak and she’ll die before she really gets to do anything. Maybe handy early on since she is so common on a weekly basis but so quickly replaced by better options.

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Artist: Unknown

Rarity: Common.
Tier: Scavenger
Health: 4500.
Damage: 1150.
Speed: 114.
Defence: 0%
Critical chance: 5%

Resilient Strike.
Impact and Run.
Swap in Defence.

Very little has changed with regards to Hatzegopteryx following the 2.0 update. Her damage has increased by a tiny amount and superiority strike has become resilient strike instead. She is still a fairly terrible option even with resilient strike as an upgrade. Like pterosaurs in general in JWA, she doesn’t serve much purpose.

Hatzegopteryx won’t do you as a Raid creature for the same reason as above. There are always better options.

What are your thoughts on Hatzegopteryx after the 2.0 update and how would you use her now?

An absolute pest, honestly. Always appearing on the map, and she’s just sadly not good, even in tournaments.

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She is everywhere I go and I hunt her just for the daily missions - fire darts and collect DNA. I have little use for her other than my pterosaur only theme team, and then she doesn’t do very well.

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Really bad in common tournaments as well