I’m a big fan of the diorajasaur, It’s actually my favourite dino in the game. And maybe thats the reason I’m making this idea… I mean, the design, the awsome animations, It’s all deserving of some more power! Why wouldn’t a big spikey rajasaur with a tailclub and armored spikes be strong?
Okay, so this is a reimagined version of It’s stats and attacks. And I’m not making it grossly overpowered, cause that wouldn’t be very fun now would it? Stares at dracoceratops
Anyway, heres what I think:
Attack increased from 706 to 807 this may look extreme, but keep in mind that tryko has 1254 plus a 0,50 counter.
Health increases from 3056 to 3356 this, also compared to Tryko, is not to much. I know tryko is harder to obtain, but Tryko still has 3526 health.
Speed increased from 108 to 109. This can give it a bit more speed advanteges in battle, but it’s not that much.
Pinning strike becomes defence shattering strike, or just keep the pinning since dio has the shattering counter.
Change critical chance from 5% to 20% honestly I don’t get why the did not do this from the start. Both rajasaur and rajankylosaurus has 20% crit.
Sooo that was my ideas. For me, it kinda looks more like a unique now! But of course, I could be very wrong, whats your thoughts on this?
BTW getting dio in the st. Patrick’s day event!