Bug Description: Swap in Ferocity: Increase damage 50% for 2 turns after swapping in. Unable to swap for 2 turns.
This isn’t what occurs. Ferocity lasts for the counter when Dio is swapped in, the attack and counter-attack of the next round, and then dissipates. If this “counts” as two rounds, fine (I would disagree but digress). The next round, however, you are still unable to swap out as you are still locked down for another round.
Area is was found in: Strike event and battle
How do you reproduce the bug:
Step 1- Start a battle w/any dino but Dio
Step 2 - Swap to Dio (let’s count this as round 1), he buffs ferocious and counter attacks.
Step 3- Round 2: you and opponent exchange blows, still buffed
Step 4- Round 3 begins, ferocius buff wears off, however you are still unable to swap.
How often does it happen: Every time. This amounts to either a 2 round buff and 3 round lockdown, or a 1 round buff and two round lockdown, depending on how you view the round involving the swap in.
What type of device are you using: Android
Anything else? https://youtu.be/Ng2sqwUMj_Q
Counting the Sino’s strike as round 1, you see the buff thru the GSI of round two. The next round, Anky is counter-attacked for 817 damage, which is 1x base damage for my lvl 24 Dio, showing that it’s not just an animation bug.