There are some move changes not mentioned in patch notes.
Please comment if I missed any.
-Crafty Strike does not dodge like patch notes said
-Nullifying Rampage now has cooldown 2 (Why?!)
-Shielded Decelerating strike now only slows for 1 turn
-Devastation is now precise
And the moves we didn’t know before:
-Tip the Scales: (Priority, cleanse team, nullify all opponents, cooldown 1)
-Refresh (Heal self x1, self speedup 10% for 2 turns, cooldown 2)
-Greater Thagomizer (Deal 2x damage, slow 2 turns, cooldown 2)
-Lesser Thagomizer (Deal 1x damage, slow 2 turns, cooldown 2)
-Group Takedown (Priority, cleanse team distraction, increase team damage 50% for 1 attack, lasting 2 turns. Cooldown 2, delay 1.)