Do damages stack


#1

If a Dino has multiple moves do they add on to each other?

For example. Increase damage by 50% for 2 turns then do a rampage for 2X damage next turn. Am I now doing 3X damage? Or does the last one cancel out the prior before acting?


#2

Yes they do indeed :blush:


#3

Actually I think you’ll do 2.5 times damage not 3.

+50% from increase damage and +100% for rampage.


#4
  • 50%. = 1.5 then 2x 1.5 = 3

#5

Pretty sure you’ll find that isn’t the way this game works


#6

My megalosuchus’ atk is 711. When I use + 50% for 3x’s followed by a 1.5 hit it hits for 1600 with no crit. Are you saying some dinos are programmed incorrectly?


#7

I’m saying based on the thread below and the one linked to in it, it doesn’t appear to be how it works in mine and others experience.


#8

Not sure what to say? That was basically illegible. Maybe don’t take the word of someone who can’t type or spell? Also Eini doesn’t have instant “creeple”.


#9

But… Instant creeple :joy::joy::sob:


#10

Stop it. I’m trying to get this drink in my body, not on my shirt.


#11

No I am laughing out loud, ferous strike :no_mouth::no_mouth::no_mouth:


#12

I am a booze dilophosaur. Feel my wrath.


#13

Had another look at a fight this morning and think it might depend if things give % increases or multiplier.

E.g. it appears 2 50% increases might boost by 100% but a 50% and a 1.5 multiplier boosts by 125%.

PS I wasn’t talking about the initial post in that thread but the various responses.


#14

Yes a dino with base attack 1000, Who use an attack + 50% dmg and Then use an attack that deals 2x dmg Will deal 3000dmg