We have been seeing topics regarding some of the most abused creatures over and over again. Thor, monolometrodon, sarcorixis, these creatures has been a headache for many mid-game players, especially those who are trying to push trophies instead of staying low. But I would like to point out in this topic how the main problem is the players, but not ludia.
All 3 creatures I’ve mentioned previously has something in common, they’re easy to create and fuse, they’re good when boosted and they’re highly used in different parts of the arena.
Now let’s first talk how ludia started the problem. Problem about all 3 of these creatures is that they’re stronger than they should be. Meaning they’re too easy to fuse for their strength level (boosted). If they weren’t created like that, this problem wont be a thing at all. But now it’s up to the player to decide what to do with it.
Since they’re easy to level, players start to level them first, most people we face has these creatures much higher level than the rest of the team. People like to focus their boosts on their stronger creatures, creating an imbalance in their team, so they invest most of their boosts on those overleveled creatures first, making the problem even worse. When players see how someone boost these creatures (take nitro thor as an example), they follow the way others boost it, they give nitro to the thor!
Many people on the forum says these creatures aren’t that good, most of the players who uses these creatures wont go any higher than library. I want to point out that, these creatures are abused in the mid game. They’re nothing special after gyrosphere, but below that arenas are full of them, mostly maxed boosted. They’re the main problem for people who are genuinely trying to push with balanced teams, which unfortunately is a minority of the player base because of players influencing each others.
When you face a problem, would you like solve it? or be part of it and make it worse?