Lots of attacks in jwa have animation that hits twice (at least). What if they just counted as two hits? Rather than hiting for 1000, hitting for 500 twice?
That adds some rng (crits) and also could count as 2 turns (giving us a way to deal with cloak, invincibility, shields, etc.?) Would also mean you are double counter attacked.
Just looking to spice things up a but. Maybe a bad idea.