I agree that a Rampage might be too much. It’d become on par with something like Utarinex in terms of stats, when it should ideally be toned down from a regular speedster because of how good Swap-in Savagery already is.
It definitely needs a fierce move as well as more HP. Apart from that, it needs something to make it stand out. Swap-in shattering Savagery would probably be too much, and Swap-in Stunning savagery would probably work, but personally I wouldn’t love it.
Acute Stun is the one move unique to the line, but it isn’t very useful. Maybe it could be upgraded to Immobilize? You could take that a step further and give it a whole new move…
Incapacitate: 400% chance to stun opponent for 1 turn. Delay:0, Cooldown:2.
Revenge: Priority. 400% chance to stun opponent for 1 turn. Remove opponent’s positive effects. Delay:0, Cooldown:2.
[Target: opponent with the highest number of positive effects]
It’s basically an updated version of Acute Stun. Even an opponent with 75% stun resistance will be stunned 100% of the time.
Acute Stun never had a concrete role, but with Incapacitate, especially in the revenge condition, it’ll be perfect at defusing creatures with setups or ones that are bleeding out. If there’s an Apex boss with a high stun-resistance, then this move would definitely come in handy.