This week we have 4 epic event strikes and thanks to Ludia for that! But as they were leaked, I feel little bit disappointed, all of them are very easy for top-levels. You don’t have to invent a strategy, think about which dino to take and doubt if you can complete it.
Last week brought a little bit challenge and I really liked it. But a lot of players weren’t able to pass it and they didn’t have any chance.
What if we had few difficult levels of event strikes which we could choose? The difference would be in dino’s level, number of dino that you’re allowed to lose (you might have to pass it with 1 death maximum or without ones) or AI would have some hp or attack buff.
For example there are 3 difficult levels: easy, normal, hard. And the harder it is, the more rewards you get. There might be additional scents or DNA of dino you fight against. But you can complete only one difficult level.
That would add more challenges to everybody and won’t leave low-levels without any chance to get rewards.