Evolution Tree Idea

Before I talk: Disclaimer: it’s an idea for the game. It would be too broken ( *Cough Bossts) . Before I start, how many evolutions should the creature have. Less than 4, 5 , 6, 7, 8, 9, 10? Your choice

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When I mean by evolution, I mean them getting addition stat, new moves, changed moves, counters, passives, and swap ins

I like this idea, maybe it could work if JWA is a console based or PC, but for a mobile game, this might seems too much programming involved. And more programming is potentially more bugs.