You have just touched a fresh wound of mine. As a 2 years and a bit much of a player, I agree with your every single word.
Sadly the first one, it is total nonsense. Time consumption at its worst. We have a fast forward option in every part of a casual PvE but when it comes to tourneys or volunteer actions, PvP becomes a waiting game rather than a challenge. You need to have really strong nerves to hold on to that. On top of it, that timer goes down to zero. How awesome. 
Just today, I had 2 or 3 disconnections and many more of "near miss"es. No exaggeration no nothing, I wondered and calculated. Total time I use in a match (FMF, all the moves and decisions included) is maximum 10 secs when I’m fully focused. 10 secs! I’ve even seen 6 secs in some cases. And I even calculate to minimize the number of attacks needed, to avoid a long attacking animation can you believe this? And on the other hand, our “so called” opponent waits, waits and waits. Even for an obvious move! It uses minimal 10 secs for each round, 15 for most of the cases.
Let me shape this into a much clarified version, when I turn back to the choosing screen, my two Tuajis that I use as fodders, usually have 1 min 40 smth secs to go if I don’t speed up the cooldowns. And despite of all those “unnecessary” spin wheel or climbing in the charts animations. Mine 10 secs, AIs… 3 soul devouring minutes! When you play 20 matches in a row, you lose an hour just because of that. Instead of 10-15 minutes. Oh man. 
That really irritates me. Words are insufficient to describe this. At least here at the forums. 
@filip1971 is just right, this is not new. Even we had some really funny debates over these are being real or just scripted and you should’ve seen how some of the players are convinced as if they were battling against some realtime opponents. 
Nonetheless, I’ll be creating a topic, a poll actually, in the near future just to see how many of us really want this to end once and for all. Ludia does it or not, but I wonder about the numbers.