[Fan-Made] [Release Notes] Jurassic world Alive | Update 2.11

The Raid Chat Update!

Update 2.11 brings us the long awaited Raid Chat! Bringing more communication to the game along with new creatures, abilities, and a Boost Reset!

What’s New:

  • Raid Chat
  • New Creatures
  • New Abilities
  • New Raid Bosses

What’s Improved:

  • Creature Updates
  • Ability Updates
  • Arena Matching System
  • Waiting For opponent to be ready fixed
RAID CHAT

The long awaited Raid Chat has finally been added!

You can now chat in the raid lobby to better coordinate strategies, and bring more communication to the game!
idot

NEW CREATURES

carnot
Carnotaurus Gen 2
Class: Fierce-Resilient | Rarity: Epic
Basic Stats:
Health: 4050 Damage: 1100 Speed: 105
Armor: 0% Crit: 10%

Abilities:
Shielded Taunting Strike
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Vulnerability Impact
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Cleansing Rampage
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Greater Rending Counter-Attack
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Resistances
Swap Prevention: 100%

titan
Tyrannotitan
Class: Fierce | Rarity: Rare
Basic Stats:
Health: 4500 Damage: 1850 Speed: 102
Armor: 0% Crit: 35%

Abilities:
Fierce Strike
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Group Shattering Impact
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Armor Piercing Rampage
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Resistances
DoT: 100%
Swap prevention: 100%

glyth
Glythronax
Components: Glyptodon & Lythronax
Class: Resilient | Rarity: Epic
Basic Stats
Health: 4200 Damage: 1050 Speed: 104
Armor: 45% Crit: 5%

Abilities
Superior Vulnerability
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Group Taunting Shield Impact
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Resilient Rampage
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Group Shield
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Resistances
None

Carnoraptor
Carnoraptor
Components: Carnotaurus Gen 2 & Pyroraprtor
Class: Wildcard | Rarity: Legendary
Basic Stats
Health: 3300 Attack: 1300 Speed: 129
Armor: 0% Crit: 5%

Abilities
Shielded Distracting Strike
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Vulnerability Strike
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Rampage
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Cunning Impact
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Rending Counter-Attack
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Resistances
Damage Reduction: 50%
Swap Prevention: 100%

dimet
Dimetrocarnus
Components: Dimetrodon & Carnoraptor
Class: Cunning-Fierce | Rarity: Unique
Basic Stats
Health: 4050 Attack: 1300 Speed: 127
Armor: 0% Crit: 10%

Abilities
Shielded Distracting Strike
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Extended Cunning Impact
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Rampage
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Defense Shattering Rampage
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Rending Counter-Attack
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Resistances
Crit Reduction: 100% | DoT: 50%
Damage Reduction: 34% | Rend: 34%
Speed Reduction: 75% | Stun: 100%
Swap Prevention: 100% | Vulnerability: 100%

altitan
Alankylotitan
Components: Alankylosaurus & Tyrannotitan
Class: Fierce-Resilient | Rarity: Unique
Basic Stats
Health: 4500 Damage: 1450 Speed: 112
Armor: 20% Crit: 20%

Abilities
Resilient Strike
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Long Invincibility Taunt
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Definite Shield Advantage
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Group Shattering Impact
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Swap In Invincibility
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Resistances
Dot: 50%
Speed Reduction: 100%
Swap Prevention: 100%

spino
Chromaspinus
Components: Parasaurolophus lux & Spinosaurus gen 2
Class: Fierce-Resilient | Rarity: Unique
Basic Stats
Health: 4650 Attack: 1250 Speed: 121
Armor: 0% Crit: 5%

Abilities
Group Cleansing Strike
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Lethal Impact
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Emergency Group Heal
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Group Definite Impact
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Drain on Escape
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Resistances
Damage Reduction: 50%
Swap Prevention: 100%

CREATURE UPDATES

Ardentismaxima
Damage from 1200 Increased to 1250
Armor from 0% Increased to 10%
Damage reduction res from 0% Increased to 50%

Antarctopelta
Speed from 111 Increased to 116

Antarctovenator
Speed from 110 Increased to 114
Armor from 20% Increased to 30%
Crit chance from 10% Increased to 15%
Revenge Instant Ferocity changed to Revenge Instant Ferocious Defense

Compsocaulus
Name changed from Compsocaulus to Compsovenator
Component Diplocaulus g2 changed to Diplovenator
Class from Cunning chganged to Cunning-Fierce
Speed from 127 Reduced to 126
Damage Reduction res from 33% Increased to 67%
Speed Reduction res from 100% Reduced to 67%
Stun res from 50% Increased to 100%
Gains Medium Defense Shattering Counter

Diloracheirus
Speed from 124 Increased to 129
Cunning Strike becomes Group Accelerate Cunning Strike
Cunning Impact becomes Revenge Cunning Impact
Lesser Group Heal becomes Group Heal

Diorajasaur
Resilient Rampage becomes Resilient Decelerating Rampage
Crit Reduction res from 0% Increased to 100%

Dracoceratosaurus
Cunning Rampage becomes Defense Shattering Rampage

Entelolania
Damage Reduction res from 0% Increased to 50%
Stun res from 0% Increased to 100%

Erlidominus
Health from 3300 Increased to 3900

Grypolyth
Health from 4200 Increased to 4500
Attack from 1250 Reduced to 1200
Speed from 106 Increased to 112
Crit from 5% Increased to 20%
Speed Reduction res from 0% Increased to 100%

Magnapyritor
Health from 3900 Increased to 4050

Monolorhino
Damage from 1250 Increased to 1300
DoT res from 100% Reduced to 50%
Rend res from 50% Reduced to 25%

Hadros Lux
Damage from 1350 Increased to 1400

Pterovexus
Damage from 1000 Increased to 1300
Pinning Strike becomes Fierce Pinning Strike
Minor Swoop becomes Cleansing Swoop
Nullifying Impact becomes Nullifying Rampage

Smilonemys
Armor from 40% Increased to 50%
Delayed Rampage and Run becomes Rampage and Run
Swap in Stun becomes Swap in Acute Stun

Stygidaryx
Damage from 1000 Increased to 1100
Speed from 128 Reduced to 124
Lethal Swoop becomes Lethal wound
Instant Invincibility becomes Definite Shield Advantage

Thylacotator
Stun res from 0% Increased to 67%

Tenontorex
Resilient Strike becomes Resilient Decelerating Strike

Testacornibus
Health from 4200 Reduced to 4050
Attack from 1100 Increased to 1150
Cleansing Decelerating Impact becomes Superiority Impact
Speed Reduction res from 100% Reduced to 50%
Stun res from 67% Increased to 100%
Vulnerability res from 100% Reduced to 75%

Thoradolosaur
Damage from 1750 Reduced to 1700
Armor from 0% Increased to 10%
Crit from 30% Increased to 40%

Trykosaurus
Resilient Impact becomes Resilient Decelerating Impact
Speed Reduction res from 0% increased to 50%

Indoraptor
Cunning Strike becomes Daring Strike
Armor Piercing Rampage becomes Defense Shattering Rampage
Speed Reduction res from 0% Increased to 67%
Swap Prevention res from 0% Increased to 100%

Hydra Boa
Class from Cunning changed to Wildcard
Damage from 1150 Increased to 1250
Precise Impact becomes Precise Cunning Impact
Damage Reduction res from 50% Increased to 100%
Speed Reduction res from 50% Increased to 75%
Swap Prevention res from 75% Increased to 100%

Refrenantem
Class from Cunning changed to Cunning-Fierce
Crit chance from 10% increased to 25%
Damage Reduction res from 50% Increased to 100%
Stun res from 50% increased to 67%
Swap prevention res from 0% Increased to 40%
Vulnerability res form 50% Reduced to 0%

Indotaurus
Damage from 1550 Reduced to 1400
Animation rig from Indoraptor changed to Scorpius rex

Megalosuchus
Health from 3600 Increased to 4200
Damage from 1000 Increased to 1500
Speed from 109 Increased to 119
Armor from 0% Increased to 5%
Crit chance from 5% Increased to 20%
Group Ferocity strike becomes Ready to Crush
Fierce Impact becomes Fierce Rampage
Emergency Heal becomes Emergency Group Heal
Vulnerability res from 50% Increased to 100%
Damage Reduction res from 0% Increased to 50%

Megalogaia
Speed from 122 Increased to 126
Armor from 0% Increased to 15%
Speed reduction res from 0% Increased to 100%
Stun res from 0% Increased to 50%
Swap prevention res from 0% Increased to 100%

NEW ABILITIES

Resilient Decelerating Strike
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Self: Cleanse Damage Reduction
Fastest: Remove Dodge, Remove Cloak, Remove Speed Increase. Attack 1x. Reduce Speed by 50% for 1 turn
Resilient Decelerating Impact
Cooldown: 1
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Self: Cleanse Damage Reduction
Fastest: Remove Dodge, Remove Cloak, Remove Speed Increase. Attack 1.5x. Reduce Speed by 50% for 1 turn
Resilient Decelerating Rampage
Delay: 1 Cooldown: 1
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Self: Cleanse Damage Reduction
Fastest: Remove Dodge, Remove Cloak, Remove Speed Increase. Attack 2x. Reduce Speed by 50% for 1 turn
Shielded Distracting Strike
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Highest Damage: Reduce Damage By 50.0% for 1 turn(s), 2 attack(s).
Self: Shield By 50.0% for 1 turn(s), 4 attack(s).
Highest Damage: Attack 1X.
Extended Cunning Impact
Cooldown: 2
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Self: Cleanse Damage Over Time.
Highest Damage: Remove Increased Damage. Remove Increased Crit Chance. Reduce Crit Chance By 100.0% for 2 turn(s), 4 attack(s). Reduce Damage By 50.0% for 2 turn(s), 4 attack(s). Attack 1.5X.
Precise Cunning Impact
Cooldown: 1
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Self: Cleanse Damage Over Time.
Highest Damage: Remove Increased Damage. Remove Increased Crit Chance. Reduce Crit Chance By 100.0% for 1 turn(s), 2 attack(s). Reduce Damage By 50.0% for 1 turn(s), 2 attack(s). Precise Attack 1.5X.
Lethal Impact
Cooldown: 3
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Highest Damage: Attack 1.5X. Damage Over Time 33.4% of target’s max HP for 3 turn(s).
Swap In Acute Stun
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Highest Damage: 100.0% chance to Stun for 1 turn(s).
Self: Unable To Swap for 2 turn(s).
Fierce Pinning Strike
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Cooldown: 1
Self: Cleanse Vulnerable.
Lowest HP: Remove Taunt. Break Shields. Bypass Armor. Unable To Swap for 1 turn(s). Attack 1X.
Medium Defense Shattering Counter
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Attacker: Remove Taunt. Break Shields. Bypass Armor. Attack 0.5X.
Revenge Instant Ferocious Defense
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Priority. Cooldown: 3.
Self: Increase Damage By 50.0% for 3 turn(s), 6 attack(s). Shield By 50.0% for 2 turn(s), 4 attack(s).
On Revenge:
Priority. Cooldown: 3.
Self: Increase Damage By 50.0% for 4 turn(s), 8 attack(s). Shield By 50.0% for 3 turn(s), 6 attack(s).
Group Definite Impact
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Delay: 1. Cooldown: 1.
All Opponents: Remove Dodge. Remove Cloak. Remove Taunt. Break Shields. Bypass Armor. Attack 1.5X.
Long Invincibility Taunt
Cooldown 3
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Self: Shield By 100.0% for 3 turn(s), 2 attack(s). Taunt for 2 turns
Drain on Escape
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Escapee: Damage Over Time 33.4% of target’s max HP.
Self: Heal 33.4% of target’s max HP
**

ABILITY UPDATES

Taunt Shattering Rampage
Cooldown from 2 Reduced to 1
Taunting Rampage
Delay from 1 Reduced to 0
Crafty Strike
Now gives 75% chance to dodge by 66.7% of damage for 1 turn 2 attacks
Evasive Wound Strike
Chance to dodge from 50% Increased to 75%
Debilitating Distraction
Damage from 1x Increased to 1.5x

NEW RAID BOSSES

Titanoboa raid will be added on October 1st
Spinosaurus raid will be added on October 9th
Entelolania raid will be replacing Stygidaryx on October 19th
Woolly Mammoth raid will be replacing Blue on November 7th

ARENA MATCHING SYSTEM IMPROVEMENT

Due to many accounts of high and low lever players constantly interacting in pvp; the matching system has been made to pair players based on average team level instead of trophy count.

WAITING FOR OPPONENT TO BE READY FIXED

The “waiting for opponent to be ready” screen can now be canceled
wfotbr

9 Likes

I would’ve dropped the rarity down and make Dodocevia a Unique with Edaphocevia as its component.

1 Like

no dodocevia should still be a legend, he is good as that and why changing compso componet(I am all for it but I am pretty sure ludia as not intentions to do so)

1 Like

Refund my Diplocaulus Gen 2 DNA… NOW!

I would like to add some more: -

New Abilities

Distract and Run
Cooldown: 3, Delay: 1

Target: Highest Damage - Attack 1.5x. Reduce Damage by 50% for 2 turns, lasting 4 attacks.
Target: Self - Automatic Swap.

Revenge Instant Impact
Priority. Cooldown: 1, Delay: 0
Target: Lowest HP - Attack 1.5x

On Revenge:
Priority. Cooldown: 0, Delay: 0
Target: Lowest HP - Attack 1.5x

Persistent Daring Rampage
Cooldown: 1, Delay: 1

Target: Self - Cleanse reduce damage and DoT. Increase Attack by 50% for 1 turn, 2 attacks.
Target: Highest Speed - Remove Speed, Critical and Damage increases. Reduce Critical Chance 100% for 2 attacks, lasting 1 turn. Reduce damage 50% for 2 attacks, lasting 1 turn. Precise Attack 2x. Vulnerable for 1 attack, lasting 2 turns.

Creature Updates

Erlikospyx
Revenge Distracting Impact changed to Debilitating Distraction
Instant Distraction changed to Distract and Run

Megalotops
Added 50% Resistance to Reduced Damage

New Creatures

Tsintaomimus
Legendary - Cunning Resilient
Hybrid Components: Tsintaosaurus + Struthiomimus

Basic Stats:
Health - 3900
Damage - 1000
Speed - 125
Armor - 0%
Crit Chance - 5%

Abilities:
Persistent Ferocious Strike
Evasive Rampage
Instant Group Distraction Impact
Strike And Run
On Escape Constricting Rampage (Passive)

Resistances:
DoT - 100%
Reduced Damage - 100%

Tsintrusaurus
Unique - Cunning Resilient
Hybrid Components: Tsintaomimus + Troodon

Basic Stats:
Health - 3000
Damage - 1200
Speed - 128
Armor - 0%
Crit Chance - 5%

Abilities:
Cunning Strike
Mutual Fury
Revenge Instant Impact
Persistent Determined Rampage

Resistances:
DoT - 100%
Reduced Damage - 100%

Erlikolixa
Legendary - Cunning Fierce
Hybrid Components: Erlikogamma + Albertosaurus

Basic Stats:
Health - 3000
Damage - 1500
Speed - 130
Armor - 0%
Crit Chance - 40%

Abilities:
Minimal Speedup Strike
Killer Instinct
Precise Pounce
Distract and Run

Resistances:
DoT - 100%
Reduced Damage - 100%
Crit Reduction - 100%
Swap Prevention - 100%
Vulnerable - 100%
Speed Decrease - 50%

Out of everything here, I’d say Raid chat, Testacornibus nerf, Indotaurus animation rig change, and for “waiting for opponent to be ready” to have a cancel button. Oh and a boost reset.

I would also give Alankylotitan long invincibility taunt instead of long invincibility.

What do you think? If this was an actual update would you like it?

Erlikospyx is quite fine as it is, strong cunning but still not tyrant tier.
Giving Megalotops distraction resistance will make it way to strong as it’s already too strong for an epic.

I really like this one though it should definetely be unique if it’s that strong

1 Like