The Common Update!
Update 2.XX brings new creatures, new abilities, new raid bosses, and other additions and improvements to Jurassic World Alive !
What’s New?
- New Creatures
- New Abilities
- New Raid Bosses
- New Achievements
What’s Improved?
- New Creature Rotations
- Creature Updates
- Ability Updates
NEW CREATURES
Aragosaurus - Common
Measuring 59 feet and weighting 25 tonnes, the “Aragon Lizard” was the first dinosaur discovered in Spain, this macronarian sauropod had a 4,5 feet long femur!
Aragosaurus is a Resilient Tank with Group Decelerating abilities.
SHIELDED TAUNTING STRIKE
GROUP DECELERATING IMPACT
MINOR RESILIENT COUNTER-ATTACK
Concavenator Gen 2 - Common
This juvenile Concavenator prefers to hunt in small groups of 3 individuals at most, as it’s more lightly built than it’s mature version and it’s bright colours don’t let it ambush successfully.
Concavenator Gen 2 is a Wildcard Anti-Tank Tank with Counter-Attacking abilities.
DEFINITE INTIMIDATING STRIKE
CLEANSING TAUNTING SHIELDS
RENDING COUNTER-ATTACK
Rubigdea - Common
Rubigdea is one of the largest known gorgonopsids, rivalizing in size with Inostrancevia, this large predator from South Africa and Tanzania is the biggest one from it’s subfamily, The subfamily Rubidgeinae.
Rubigdea is Cunning Dodger and Damage Reducer with Revenge abilities.
SIDESTEP
REVENGE CUNNING IMPACT
Tyrannotitan - Common
The “Tyrant Titan” used to roam South America around 112.2 – 121 million years ago, this giant carnivore was closely related to other dinosaurs like Mapusaurus, Concavenator or Giganotosaurus, they all belonging to the family Carcharodontosauridae.
Tyrannotitan is a Fierce creature with Defense Shattering Abilities.
GROUP DEFENSE SHATTERING STRIKE
RENDING ATTACK
COLLISION
Carnotaurus Gen 2 - Common
This Carnotaurus variant seems to behave more cautiously while hunting than it’s counterpart, likes to ambush it’s preys sneaking them up, and then use the brute force of it’s strong jaw to finish the task.
Carnotaurus Gen 2 is a Wildcard Anti-tank Tank with Damage Decreasing abilities.
DISTRACTION
GROUP TAUNTING SHIELDS
RENDING COUNTER-ATTACK
SHATTERING COLLISION
Morellanodon - Common
This Ornithopod, similar to Ouranosaurus, used to inhabit Spain, in the early cretaceous, 130 million years ago, the DPG specialist have given it the nickname of “The False Ouranosaurus” pointing out the similarities between both species, even though Morellanodon has more reddish tones.
Morellanodon is a Resilient creature with Healing abilities.
GROUP SUPERIORITY
LESSER GROUP HEAL
REGENERATING IMPACT ON ESCAPE
Thylacosmilus - Common
Even thought it looks like Smilodon, this big mammal is not a felid, it’s a marsupial from the Sarpassodonta family, the DPG specialist oftenly confuse Thylacosmilus with a Smilodon due to this physical similarities, this predator inhabited Australia 7 million years ago, and it’s name means “Pouch Knife”.
Thylacosmilus is a Fierce expertised in Rending abilities and Critical Gambling.
PROWL
RENDING ATTACK
RENDING COUNTER-ATTACK
ON ESCAPE PROWL
NEW ABILITIES
This update introduces several new abilities seen on the new creatures, most of them have the On Escape mechanic, let’s see them with more details!
MINOR RESILIENT COUNTER-ATTACK
Target attacker: after receiving and surviving damage, remove Dodge, Cloak and Speed Increase. Attack 0.25x, Impose Vulnerability for 1 turn lasting 2 attacks.
SHATTERING COLLISION
Target self: Increase critical chance by 100% for this turn lasting 2 attacks.
Target escapee: Break Shields, Bypass Armor. Attack 1x.
ON ESCAPE PROWL
Target self: Cleanse. Increase Critical Chance by 50% for 2 turns lasting 2 attacks. 75% chance to Dodge 66.7% of the damage for 1 turn lasting 2 attacks.
REVENGE CUNNING IMPACT
Self: Cleanse DoT.
Target highest damage: remove Critical increase and Attack increase. Reduce critical chance -100% and reduce damage -50% for 2 attacks lasting 1 turn. Attack 1.5x.
Cooldown: 1
Revenge:
Self: Cleanse DoT.
Target highest damage: remove Critical increase and Attack increase. Reduce critical chance -100% and reduce damage -50% for 2 attacks lasting 1 turn. Attack 2x.
Cooldown: 1
DEFINITE INTIMIDATING STRIKE
Target most positive effects: Remove Dodge, Cloak, Taunt and Shields. Bypass Armor. Attack 1x. Impose Vulnerability for 1 turn lasting 2 attacks.
CLEANSING TAUNTING SHIELDS
Target self: Cleanse. Taunt for 1 turn. Shield by 50% for 2 turns lasting 4 attacks.
Target lowest HP: Attack 1x.
Cooldown: 2
REGENERATING IMPACT ON ESCAPE
Target self: Cleanse. Heal 1x
Target escapee: Attack 1.5x
NEW RAID BOSSES
Update 2.XX brings 2 new Raid Bosses!
- Titanoboa Gen 2 will slither into raids, watch out for this sneaky creature, that will debut as the Rare Raid Boss on Fridays!
- Tsintamoth will trample debuting on raids, the legendary hybrid will replace Indominus Rex as the Legendary Raid Boss on Mondays!
NEW ACHIEVEMENTS
- Sailed Victory - Win 5 battles using this creature: Concavenator, Concavenator Gen 2, Diplovenator.
- Royal Rumble - Defeat 30 creatures using this creature: Mortem Rex.
- Crest and Tusks - Create this hybrid: Tsintamoth.
- Common Expert - Have all the Common Creatures in your collection.
- Nullifying Entrance - Use this Swap In ability to Nullify the possitive effects of a Indotaurus: Swap in Nullification.
- On Escape Novice - Defeat 5 creatures using On Escape abilities.
- On Escape Rookie - Defeat 10 creatures using On Escape abilities.
- On Escape Expert - Defeat 20 creatures using On Escape abilities.
- On Escape Master - Defeat 35 creatures using On Escape abilities
WHAT'S IMPROVED?
New Creature Rotations
- The Epic creature Scutosaurus and the rare creature Gorgosaurus will be Event Exclusive creatures.
- Find the rare Kelenken, as a Thursday dialy spawn replacing Gorgosaurus and Quetzalcoatlus on the Map.
CREATURE UPDATES
Update 2.XX brings changes to many common creatures, giving them more relevance between the new players, and tourneys. As giving those new players better creature options for early-game. These changes are applied based on the overall performance of these creatures.
Lythronax
Abilities:
- Armor Piercing Counter becomes Precise Piercing Counter-Attack
- Group Shield becomes Group Taunting Shields
Attributes:
- Damage: 1000 to 1050
- Critical Chance: 5% to 15%
Resistances:
- Reduced Damage: 0% to 50%
Amphicyon
Abilities:
- Fierce Impact becomes Revenge Fierce Impact
Attributes:
- Health: 3150 to 3300
- Speed: 123 to 124
Resistances:
- Swap Prevention: 0% to 50%
Allosaurus
Attributes:
- Critical Chance: 20% to 35%
Resistances:
- Speed Decrease: 0% to 100%
- vulnerable: 50% to 75%
Euoplocephalus
Abilities:
- Rampage becomes Precise Rampage
Attributes:
- Health: 3600 to 3750
- Damage: 900 to 1150
- Critical Chance: 5% to 15%
Resistances:
- Speed Decrease: 0% to 50%
Ankylosaurus Gen 2
Abilities:
- Medium Resilient Counter-Attack added
Attributes:
- Health: 4200 to 4350
- Damage: 1000 to 1200
- Critical Chance: 5% to 10%
Resistances:
- Speed Decrease: 0% to 50%
Archaeotherium
Abilities:
- Persistent Counter added
Attributes:
- Damage: 1000 to 1250
- Critical Chance: 20% to 25%
Inostrancevia
Abilities:
- Distraction becomes Cunning Strike
Attributes:
- Damage: 1200 to 1250
- Critical Chance: 5% to 10%
Sinosauropteryx
Abilities:
- Alert On Escape Evasion added
Attributes:
- Damage: 1000 to 1200
Resistances:
- Critical Decrease: 0% to 50%
- Reduced Damage: 0% to 50%
Miragaia
Attributes:
- Health: 3000 to 3450
- Damage: 1000 to 1050
- Critical Chance: 5% to 10%
- Armor: 0% to 15%
Resistances:
- Speed Decrease: 0% to 50%
- Reduced Damage: 0% to 50%
Tarbosaurus
Attributes:
- Damage: 1700 to 1800
Resistances:
- Speed Decrease: 0% to 100%
Coelurosauravus
Attributes:
- Health: 3450 to 3300
- Damage: 1050 to 1100
Resistances:
- Swap Prevention: 100% to 67%
Deinonychus
Attributes:
- Damage: 1200 to 1350
Resistances:
- Reduced Damage: 0% to 100%
Deinocheirus
Attributes:
- Health: 2700 to 3150
- Critical Chance: 5% to 10%
Resistances:
- Reduced Damage: 0% to 50%
- Damage Over Time: 0% to 25%
Majungasaurus
Attributes:
- Health: 3450 to 3600
- Damage: 1000 to 1050
Resistances:
- Speed Decrease: 0% to 50%
Phorusrhacos
Abilities:
- Sidestep becomes Predatory Peck
Resistances:
- Reduced Damage: 0% to 50%
- Damage Over Time: 0% to 50%
Sarcosuchus
Abilities:
- Strike becomes Defense Shattering Strike
Attributes:
- Health: 3600 to 3750
- Armor: 10% to 20%
Suchomimus
Attributes:
- Health: 3900 to 4050
- Damage: 1000 to 1150
- Critical Chance: 5% to 15%
Resistances:
- Speed Decrease: 0% to 100%
- Vulnerable: 0% to 50%
ABILITY UPDATES
GROUP DECELERATING STRIKE
- Group Decelerating Strike now has a Cooldown of 0 instead of 2
ADRENALINE PULSE
- Adrenaline Pulse now has a Cooldown of 2 instead of 3 and Increases Damage by 10% for 2 turns lasting 2 attacks.
ALERT FRENZY
- Alert Frenzy now attacks 1x with each hit on Secure, and 1x on Threatened, Increases Speed by 30% on Secure and by 10% on Threatened.
DEFINITE ALERT FRENZY
- Definite Alert Frenzy becomes Alert Piercing Frenzy.
- Alert Piercing Frenzy now attacks 1x with each hit on Secure, and 1x on Threatened, Increases Speed by 30% on Secure and by 10% on Threatened.
ALERT SCURRY
- The Threatened State now activates when the HP is at a 33.3% or less.
ALERT THE FLOCK
- The Threatened State now activates when the HP is at a 33.3% or less.
Did you like this fanmade update?, if so, would you like another one?
- Yes, but i wouldn’t like another one
- No, and i wouldn’t like another one
- Yes, and i would like another one
- No, but i would like another one
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