Not going to post a full guide. Just some thoughts.
Your ToM trophy count starts at your season max trophy count + 500. So expect your fights to be hard.
This is a single stage with only 3 losses before you have to pay for a refresh.
Consequently, your journey to get 9 wins will be difficult, and will cost you resources.
If you have time, lose 2 matches against humans in Battle mode, before you queue in ToM. This seems to increase odds of matching vs bots, which are usually easier than players.
Consider conceding against other players in Battle mode who are 300 trophies or lower. Consider this “paying it forward”. And hope someone else reads this and will be correspondingly nice to you.
Agreed. I think they got it right this time. The battle difficulty was reasonable, the duration was appropriate, the cost was acceptable and I enjoyed playing.
Well done development team. I hereby bestow my hard-won Seal of Approval on this iteration.
I had though the [expletives] at Ludia had finally figured out how to handle a ToM event. I do not recall any complaints with the last iteration. For the first time there were multiple active threads supporting a PvP style event. Things appeared to moving in the right direction.
However, it appears I as foolish ti think this would continue. With today’s ToM event, they have reverted to the outmoded rigged format despised by almost all players.
This is a shameful error.
Accordingly, with the launch of this iteration, I here-by withdraw my seal-of-approval previously posted in this thread.