So a lot of people have pointed out that resilients need to return to speed deceleration, and that’s fine, if Ludia choose to do that. However, I still think it’s nonsensical that we’d have to give speed immunity to all the fierce dinos just for them to survive against resilients.
With that in mind, if speed does become prevalent again among the resilients, how about moves like these to help fierce finally return to greatness?
This would help with the slowing moves. This would only affect resilient dinos, since it would only take affect when the dino is slowed (much like how Alert Scurry only works when the dino is threatened). It would also make players think a bit more, before they use longer decelerating moves.
Something to make chronic Magnus/Rhino users think twice - if the fierce dino is stunned, they still attack (think of it like the dino got hit, and collapsed onto the opponent by accident - or just simply copy Pokemon’s excuse, that they got confused, hence the title). Stun is, after all, a resilient move, and fierce are all about dealing damage - it makes sense that they’d react more volatile towards a headbutt attack.