When users report “bugs” and developers come back with “this is working as intended” why are the item descriptions not updated?
I’ve reported many bugs and get this response, but the item or enemy continues to display incorrect information. Cases in point:
Halbenet’s Common Ring. Description says "When hit. 75%: Effect: Heal self 75% of the attack damage. This does not happen - it heals 75% of this unit’s damage.
Raika’s Epic Spear. Description says "… 75% Effect: Inflict 200% damage. Gain health equal to 100% of attack damage. This does not happen - it does 200% damage, and also heals 200% of the attack damage (400% of Raika’s listed damage)
Fallen Bowmaster. Description for Flurry of Arrows says "Target: 1 enemy. Range: 3 zones. Effect: Inflict 75% damage. Attack an additional random enemy. Gain health equal to 100% of attack damage. This is not happening. The attack is actually targeting 2 random enemies, as evidenced by the fact that this attack ignores any taunted heroes.
In each of these cases I have reported bugs and been told they are “Working as Intended”. Why then, are the descriptions allowed to stay incorrect?
Do the developers understand that in these cases the descriptions themselves are the “bugs”?
Is this just the way it is? And we all need to keep our own notes of what actually happens with gear, enemies etc, or will these types of bugs ever get corrected?