Uh… not sure why defeating fleets is hard. You used to get ‘get 8-10 keys’ goals, which requires beating three fleets. If you have a good stable of defenders, you only have to wait a few minutes in between.
The objective that’s fairly nasty is “send Toothless on an exploration”. Given that you sometimes need to send Toothless on explorations that take more than 24 hours, that goal basically blocks you from part of the game. (OTOH, sending Light Fury seems to satisfy that goal, which helps.)
I don’t love the “send dragons on journeys”, either, since it requires grinding through the journey (frequent logins) every day, and costs runes to send them (which you no longer recoup from the prize wheel since the addition of amber). At best, if you manage to complete everything, you can hope to get those runes back from Gobber’s pack. This implies you’re only doing the 2-12 rune journeys, of course.
That said, is it just me, or are the objectives always the same? (So far I’ve had 3 days in a row with no changes…)
My biggest complaint is that it’s harder to get a Gobber’s Pack, but the packs are still practically worthless. 10 runes is a decent haul, which is just stupid, especially for dragon riders deeper into the daily rune grind. For the effort, watching 2 ads would be easier and have similar payout. It’s basically just an extra mystery pack. What would make it worthwhile would be if it gave 100+ runes, or rare items, or had a chance of a premium dragon.