Greater Stunning Strike broken?


#1

Is Greater Stunning Strike broken? I have stunned 8 times in the last 35 attempts. Is anyone else having an issue with this?


#2

Extremely bad luck consecutively? It’s 75% now not 100% like it used to be. But those numbers wow that sucks!


#3

I have no idea what’s going on. No one is having this problem?!


#4

I have been using trago he seems to be greater stunning fine!?!? What Dino you been using?


#8

What boggles the mind is there are people out there actually keeping track! :joy::joy::joy:!

Let’s see in the last 3 months I have attempted to stun 1,000,000 times and it worked 456,897 times!


#9

If people did though we would at least know if there’s any issues with the rng generator


#10

The problem with that is will ludia even care enough to fix it!


#11

I dunno if it’s just working as intended I have found the roll for status seems to roll higher for Dino’s higher lvl than opponent. But without a good sample of data who knows I just avoid the rng as much as possible. I got crit 2x by a lvl 25 stegodeus yesterday on both thag and ap rampage was brutal 5% back to back crits


#12

People start keeping track once it stops working. When you go 0/3 in a fight, then 0/2 in the next, you start counting.


#13

seems to work nearly every time against me.

i’m guessing it is not programmed to give you a stun 3 in 4 tries. like if you are 3/3 you aren’t guaranteed to miss the 4th. and if you are 2/3 you aren’t guaranteed to get the 4th. it just randomly picks a number every time independent of past and future results. so it could stun 100/100 if the dice rolls that way. so keeping track really doesn’t accomplish anything.