I’ll cut right to the chase:
Please remove/change gsr in dilo. It doesnt make sense.
I recorded over 130 battles today and I noticed something - one of 3 things happens the vast majority of the time:
I gsr. They die. Stun wasnt needed, cause Ive done over 4500 dmg to them by t2.
I gsr. They instant cripple/ii. I do almost no dmg, but usually stun.
I gsr. They dodge. No dmg is done, and they are stunned usually (unless immune).
The only times Ive had gsr utilize BOTH its dmg AND it’s stun is vs tanks or vs swaps (and most ppl know better than to swap into a gsr).
Vs tanks - it reminds me of stegodeus and apr. It made tanks good vs other tanks. That wasnt the goal, so it was removed.
Gsr allows dilo to be good vs stegos (and to a much lesser extent tragos) because it stuns AND does good dmg. Ive almost 3 shot stegodeus before thats -1 level (swapped into 1x dmg, gsr for 2x dmg, rar for 2x dmg. Thats about 7500x.7=~ 5300). Thats silly.
I know you want difference between dilorana and diloracheirus. Perhaps you should adjust dilorana again, idk.
I do know that gsr should be changed. Maybe make it gsi. Then it’d actually be usable, strategic.
This from a level 27.1 dilo user. I love it. But this makes no sense. Plus it makes it far too good a revenge killer. It can be stupid greedy very safely. Its the best revenge killer in the game.
Thanks for listening.
Signed, someone abusing the mess out if it in arena.