Ludia Forums

Gyrosphere is overcrowded! The endgame is getting worse

I think they are, especially now with Alliance Championship, and those rewards are usually good so far. But that’s just my opinion. When I say “fortunately we have the tournaments” I mean fortunately for me, lol… and anyone else who feels the same, of course x)

Alliance championship is why I continuously battled in these tournaments. That end of tournament rewards is awesome. But the weekly rewards in my opinion aren’t worth it. I mean, in two weeks it’s a fully boosted whatever ya got goes tournament. Top 1000 get 500 Brachi dna. That 2 power ups! That is SO not worth the agony and frustration that tourny will bring. But all in all, the tournament is at least something more added to the game, which makes it more enjoyable for most. Rather have more than not enough. So I am glad they are around, esp for that end of month reward. I just am not as excited to go waste money on powering up an epic, just so I can STILL get beat

If it wasnt for Alliance Championship I wouldnt bother with Tournaments. Its another PvP activity. Not fun, too many restrictions and often bugged worse than Arena.

Skill is just bad. Advantage is mildly better since I can actually do something instead of pray for better luck and less toxic opponents.

Ludia should have brought in Co-Op after alliance missions. Before missions were a thing, it should be alliance tools. Boosts should be brought in after Tournaments and Championships as a means to create endgame variety not create chokes.

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Maybe they should set the timer back to a minute and maybe it’s time for one or two new arenas.

I’ve been saying this since day one. Just enjoy the game wherever in the Arena you are. Play the long game.

Absolutely! I’ve been noticing a lot over the last probably six months that the mid tier Arenas are getting far too many higher level teams and its probably due to space at the top. The lower level teams are getting squished further and further down.

It’s the exact same story in Aviary and Library from my experience and that if my wife and son.

I made it into Library about five months ago, and have just about managed to stay in there. I’m generally between 5100 and 5300. My wife who is way more about using dinos she likes sits between 4600 and 4800 and my son between 4800 and 5000. None of us seem to be able to move out of these brackets.

We have all played pretty much since the launch and don’t spend much money on the game.

The alliance championship is a welcome addition, we all love that. And we are looking forward to what the co op will bring.


Yeah because everyone on Gyro keeps pushing others down

It’s definitely a problem alright.
A level 30 creature used to be a fairly rare sight in the Library, but now every team I encounter has a few of them.

I divide my time between the Library and the Depot. Lately though, when I get knocked out of the Depot, I find it very hard to get back in due to the abundance of seriously OP teams / creatures that seem to permanently reside in the Library now.


My suggestions. Please feel free to discuss.

Lol, when I made this topic yesterday it wasn’t happening yet but now it feels like it already is - I’m being pushed backwards! Got my butt kicked all day and now I’m around 5500-5600 which is where I used to drop on purpose when things got too hard up there! But now it’s too hard down here too.

I haven’t seen the Library (besides the resets) since January and now I’m almost back unwillingly after almost 5 months of “progress”! That’s pretty ridiculous :roll_eyes:


Use your insane Utahsino…

To be honest, this is purely on Ludia. Keleken for seasonal reward added to a 2 min AI timer for Nublar has ensured that players.would rather stay in Gyro Depot and choke it up than endure long wait times to play.

Unfortunately Utasino isn’t always present =)… Besides, all it takes is a set up Indo2 with 2k attack which are really, really, reeeeally common nowadays…

But yeah, the timer thing is what it’s screwing everything for everybody… Honestly, this shouldn’t exist. They do it just so the higher ranked players have more chances of finding someone to face…

Hey there, just a F2P here. Became a Librarian so to speak after playing in the same arena for more than 6 months now (range 5200-5400). Season resets: rinse and repeat.

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The timer is to slow down the top players from farming 1000s of boosts daily. Seems a few bad apples did that.

There have been too many people in aviary and Library for months, it just gets worse with each reset.


What worries me is the amount of stuff I’ve read in other posts where people say they don’t want to advance. Folk seem to think staying in Aviary is the way to go as the rewards are the same as Library! I’d like to move up arenas (been in Aviary for over 6 months now) but it does make me think where’s the benefits! This post is kinda enforcing that logic too. It seems crazy that people are too concerned to advance. I’ve been an avid gamer for many, many years and have never until now felt that making progress in a game may not be the best thing to do!

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Advancing from Aviary to Gyro Depot should not matter if you are able to. The rewards are the same, the opponents are be the same and the AI timer is the same.

Nublar Shores is different. At the border you meet maxxed lvl 30s and even the top 10. You wait longer for a.match.

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It’s a weird situation.
Ranking don’t change much from season to season so everyone already pretty much knows where they rank and this season really doesn’t reward advancement unless you need Kelenken.
Gyro is the weirdest because you actually get punished for advancing to Nublar.
If you know what seed you are and don’t need Kelenken, Gyro is the place to be.
Since few are advancing past that, Gyro is tougher than usual and it effects everything below it.

I don’t understand why players feel they should be progressing?

You gather DNA, level-up your Battle Team, add Boosts, get better. But so do your opponents!

A rising tide lifts all boats.


Aviary ~10 months (ok, bad luck for an [almost] F2P: Boosts came into play), library ~8th month now (with some very short stays in Gyro in between). In this weird situation it will take more than 10 months to progress to (and stay in) Gyro.
And then? Gyro forever?
Still far away from the end game and without a motivating perspective. When I started playing the game, I expected that progress would be much slower the closer you get to the endgame. But I didn’t expect this so far away from the end game.