Ludia Forums

Hatching Dragon Eggs! Random vs Colored(Green, Blue, ...) Amount of Eggs Per x Time

#1

Was there some hidden benefit to changing the way Dragons hatched?
Random(common). was 1-2 stars any color possible for 10 eggs @10minutes per hatching.
Now it’s just 1 star.
Color 2 star (Green, Blue, …). Was 10 eggs per @ 30 minutes per hatching.
Now it’s 15 eggs per @ 30 minutes

From new games to games releasing new features. It’s become a trend to release the software BEFORE the game is complete. Then constantly tweak it, usually in a negative way to players. Nothing looks greedier. It’s also one of the biggest reasons games get hacked and slowly fill up with cheaters.

1 Like
#2

It was tweaked as higher level players have pretty much no need for 1 star dragons due to the lack of xp they give to dragons in there later star levels. Although more resource intensive, much prefer the extra to draw just 2 stars with 1 star dragons was costing 50k fish to level up one level.

#3

Except they dont like spending the scales. This was also done to cause more resource drain. I’m sure

2 Likes
#4

Lvl 36 here. Hate the hatchery changes. More coins, fine, A little more time, fine. But the scale requirements and increased egg cost just for a 2* hatch combined with the other update tweaks that dramatically reduce the eggs generated in normal gameplay — so, so bad.

Net effect: we have to choose between reducing our progress to a snail’s pace (because we don’t have any dragon fodder for leveling our battle dragons) or spending $ on :zap: recharge so we can return to a decent rate of generating eggs while trying to compensate for the spending of 1* scales on hatching.

So no, this change isn’t to benefit players who’ve been around longer. It’s all about pushing for more rune use.

4 Likes