Caution: untested strategy alert! Please do not hold me responsible for lost DNA if this does not work. But don’t let this disclaimer put you off trying the calculations for yourself, because this might be your best chance if you don’t have friends in high places.
What if I told you that it’s possible to beat Mortem with a team consisting of a boosted level 23 Unique, a boosted level 27 Unique, an unboosted level 24 Unique and an unboosted level 20 Rare?
Sound too good to be true? Well, I’ve run the numbers, and surprisingly it seems like this will work, if Mortem doesn’t crit for 2 specific turns (when it Cleanses). But as implied by the disclaimer, I can’t guarantee a victory, and my calculations might contain errors. But I am confident enough to share it anyway, so if you think it’s worth trying, then do so by all means.
Still with me? We’ll, if you want to try this out, you’ll have to ready your Giga Scents and be ready to stay up nights because the secret ingredient is Irritator.
Yes, I do mean you’d have to overlevel Irritator, but now that it’s a global night spawn, that shouldn’t be too much of a problem.
Here’s its move set:
That double-attack buff is what makes it so special. At level 20, it’ll have enough HP to be able to take on the Mortem Raid depending on your Tuoramoloch‘s (the level 23 I mentioned) attack stat. In my case, it’ll need 1 HP boost.
The other creatures are Maxima (27) and Tenontorex (24), although hypothetically you could use anything else with decent HP that can dish out as much damage as Tenontorex in its place.
If y’all want details, I can give y’all the specifics, but bear in mind that the Tuora and Maxima have to be near max-boosted at a minimum.
I encourage y’all to strategise and come up with your own move orders and such, since doing all the math was pretty tedious, and I’m not willing to part with my strategy just yet.
But hopefully, this will be of help to anyone who doesn’t mind putting off fusing for Magna for a bit.
I’m trying out the strategy myself, so wish me luck!