Ludia Forums

Hit n run bug


When i use hit n run now, i now lose a turn, just as if i swapped out. That never used to happen, makes it kind of pointless.


Pinning strike or lockdown take care of hit and running


And what does that have to do with what the OP is talking about?


How do you lose a turn? You mean your dino will hit and run, then the next dino that comes in will miss a turn after that?


That’s nice but I don’t think that’s what they were asking :joy:


Is the new dino you’ve swapped in slower than the one your opponent already has on the field ?