Boosts 2.0 is a pretty big change from 1.0. I read up on the change - and felt ready for it - but the change is bigger than i anticipated. It really changes the whole dynamic of my strike team.
It’s great that the teams are going to be more leveled now - but with that said - I probably would swap out some dinos for ones at a lower level but with a specific skill set that balances out the strike team more.
I know I can remove boosts now - but at a 50% penalty. That’s a fine rule and appreciated - but would you consider a boost reset a week from now - after we have had time to be familiarized with the new system so we can make a proper boost distribution plan?