A very simple suggestion that makes PvP more strategic. When your dino dies another one from your team replaces it. Everything else stays the same: you start with 4 random dino from your team, you have to beat 3 opponent dinos. But replacing lost dinos with new ones adds more variability to the battle, especially to the end-game. So you can play not only 4 dinos from your team but 6 maximum.
Now PvP is ruled by RNG. RNG which dinos you get (when I see my 4 selected dino I usually can say if I lose or if I at least have a chance), RNG with crit (one lucky crit can win the game), RNG with immunity (get stunned when you have 75% stun immunity kills all the strategy). There’s only about 5-10% of strategy in PvP. And there were a lot of topics about it. This simple suggestion can add more room for strategic moves and decisions.