Imagine, if Ludia asked you, (yes YOU) to change Dracoceratops, how would you? I’ve thought of Three different changes I would make to the rat of Jurassic World, here they are;
Full Blown Attacker - This build capitalizes on Dracoceratops’ power, Stat changes I would make would be: Health: 3000 -> 2600, Speed: 109 -> 105, Damage: 1220 -> 1550, Armor: 0% -> 5%, Critical: 5%. Skill Changes: Minimal Speedup Strike -> Armor Piercing Strike, Rampage -> Instant Rampage, Acute Stun -> Defense Shattering Impact, Regeneration -> Mutual Fury, Swap-In Rampage -> Swap-In Ferocity, Gains Immunity to Distraction. This build focuses much on dealing all-out damage. It gives up it’s Swap-In Rampage for Swap-In Ferocity to boost it’s Instant Rampage which it gains. It loses much Speed and Life in return for more Damage. It loses the ability to stun, for the ability to break shields with Defense Shattering Impact and it loses Regeneration and instead gets Mutual Fury. The added 5% Armor helps its longevity.
Defensive Tank - This build for the rat would make it more defensive. Stat Changes I would make would be: Health: 3000 -> 4700, Speed: 109 -> 107, Damage: 1220 -> 1110, Armor: 0% -> 10%, Critical: 5%. Skill Changes: Minimal Speedup Strike -> Shielding Strike, Rampage -> Instant Invincibility, Acute Stun -> Adrenaline Pulse, Regeneration -> Regeneration, Swap-In Rampage -> Swap-In Invincibility. Gains Immunity to Damage Over Time. Gains Greater Rending Counter. The added bulk on it allows Dracoceratops to stay on the field, chipping away at it’s enemies with its counter. Having two shielding skills and a swap-in shield and having two healing skills ensures that taking it down will be tough. The added 10% Armor helps it out as well.
Mixed Attacker/Off-Tank - This build gives Dracoceratops the best of both worlds, Stat Changes I would make would be: Health: 3000 -> 3220, Speed: 109 - 109, Damage: 1220 - 1240, Armor: 0% - 0%, Critical: 5%. Skill Changes: Minimal Speedup Strike -> Defense Shattering Strike, Rampage -> Instant Rampage, Regeneration -> Regenerate and Run, Acute Stun -> Dig-In. Swap-in Rampage -> Swap-In Ferocity, Gains Immunity to Damage Over Time. This build gives Dracoceratops both attacking power and longevity. The newly gained Swap-In Ferocity pairs well with its newly gained Instant Rampage, and if it gets low on health it can Regenerate and run away.
I’m curious to see how you would change Jurassic World’s Rat, would you give it 9999 power and let it keep its Swap-In Rampage? would you give it 1 Health and 1 Speed?