Hello everyone,
So it has come to my attention that some creatures need hybrids, so I am going to be thinking up random hybrids and posting them here. This is my first hybrid:
Procerathoraptor:
Legendary
Procerathomimus + Velociraptor
Stats lvl 26:
Health(edited):2900
Damage(edited):1600
Speed: 131
Moveset:
Sidestep: priority. 75% to dodge 66% of direct damage for one turn.
Nullifying impact: remove positive effects. Attack 1.5x. Cooldown: 1.
Precise pounce: attack 2x bypassing evasion and cloak. Distract 50% one turn. Cooldown: 1.
Instant distraction: priority. Distract 90% one turn. Cooldown: 1.
Passive effects:
Scavenger: when opponent dies, reset all cooldowns, cleanse self, and regenerate 75% of previous opponent’s max health.
Immunity
That’s all for today, guys! See you next time!
With that high of damage, no way on that health. Is it supposed to be a glass cannon type dino? If so, much lower health. 3000ish. We also need to take the stats of the components in mind. velo only has 1650 health at lv 26. procerath 3600. if anything that should lower the health a bit.
now looking at the attack stat, this will be the first creature with 2K base attack. based on that, i don’t think it should have any 2x moves because it is already doing massive damage.
With immunity and that new passive as well, it’s stats should be lower as to not make it a monster.
i commend you for wanting to make a procerath hybrid, but… this is even more broken than the high tyrants. let’s bring it back a bit.
Even if scavenger does not do the others but cleanses when the opponent Dies,that would be enough. Resets for all cooldowns and Healing is going to be too OP. We want to balance Procerathomimus,it is too OP for a hybrid. It needs to be nerfed and so does the super hybrid.