Hybrid Refresh: Jefferonyx

Long time no Hybrid Refresh. Today, we’re gonna be doing something different. Today, I want to focus on a my recent hybrid I made back in December, which is Jefferonyx. Let’s give this hybrid an upgrade, shall we?

Creature fuse with: Megalonyx and Baryonyx

Insert drawing

Before

Rarity: Legendary

Health: 3500

Damage: 1070

Speed: 126

Armor: 0%

Critical: 30%

Moves

Defense Shattering Strike

Camouflage

Cunning Impact

Group Takedown

Resistance: 100% Speed Decrease, and Vulnerability

Passive: Maximal Counter Attack

After

Health: 3500

Damage: 1150

Speed: 104

Armor: 0%

Critical: 20%

Moves

Cunning Strike

Camouflage

Fierce Rampage

Cautious Rampage

Passive: Swap In Ferocity, Camouflage On Escape, and Maximal Counter Attack

Resistance: 100% Speed Decrease, and 75% Vulnerable

And there you have it. What do you think of this hybrid? I want to hear your feedback about it, and how will it be?

  • Needs both buff and nerf
  • Needs buff
  • Needs nerf
  • No buff nor nerf needed

0 voters

5 Likes

So this would be with the sloth base?

2 Likes

I second this! For curiosity reasons…

3 Likes

I think it can have a ready to crush move. Increase attack to 1300 or 1400, replace cunning strike to cautious strike, cautious rampage to ready to crush, or even group ferocity strike/impact. The counter can be changed to medium counter attack, or something like medium cunning counter.

1 Like

Eeyup

10 r

2 Likes

image

2 Likes

Thanks for the drawing. I wish I could change it, but can’t

3 Likes