I highly disagree. If you think Einiasuchus is overrated because the heal isn’t significant it means that you really didn’t learn how to use her. Einia’s strength isn’t self-healing at all, the healing is just a side effect of the cleansing to prevent dying for giving your opponent a free turn. But Einiasuchus is one of the most versatile, efficient and useful rares of the game, if not the most:
-She has great damage: A good damage stat plus her rotation means dealing 1.5x - 2x - 1.5x, basically 5x damage in three turns.
-She has good survavility: Not a bad health at all, a pretty decent 20% armor, a cleansing effect and some self-healing with situational uses.
-She has good speed too! If we consider 115-116 the average speed of bulky/tanky dinosaurs, her 117 speed goes a long way for such a high health (and high damage!) dinosaur, she attacks first more often than not.
-She doesn’t stun all the time (chances are 33% and 10% after all) but she does stun more than occasionally, basically giving you the game when that happens.
-And just as the icing on the cake, Einiasuchus is an effective counter of a Velociraptor as long as the Velociraptor is 1 level below. For example, a level 20 Einiasuchus can survive two Velociraptor hits and effectively kill it.
If used correctly, Einiasuchus can get you 3-0 wins even on Arena 7.
Point being for the OP: When it comes to hybrids, focus on Einiasuchus and avoid Suchotator!
As for the discussion at hand, Majundasuchus is good if you have Nundasuchus DNA and coin to spare, but always prioritize Einiasuchus. Mine is level 18 and I don’t regret it in the slightest.