I quit a little while ago myself. I didn’t see the point to making one of these threads because I doubt they really make a difference, but hey, since this one is here.
In response to @GorillaGlue : Personally I would consider coming back to the game if they made big improvements with 1.8, but I can’t see that happening.
1.7 disappointed me a lot.
Boosts sounded cool, but then it turns out it was just a way to level your creatures without getting DNA, so all this does is provide a short term shake up to the meta (barely), but a system where you can just level up all the stats of all the dinosaurs with no tradeoffs means that we will eventually just return to the same meta of 1.6.
The creatures they released show some promise in the new moves, but overall they were anticlimactic. This is partly due to the position I’m in. I hover in the 4800 - 5000, all my creatures are uniques aside from Dracocera, and the lowest of them is 23, the highest is 25. It’s hard for me to introduce new creatures into my team unless I have enough DNA (or boosts) to get them up around that level, so when new legendaries / uniques come in, all I do is create them (when possible) but can’t be competitive with them.
It felt to me like green stops have become less frequent or more widely dispersed. This might just be bias on my behalf, but I had a lot more difficulty finding green stops the last few weeks, so a lot more difficulty taking advantage of the events. Coupled with the above problem of not being able to be competitive with most new dinosaurs I unlocked due to lack of DNA, I felt like the game wasn’t going to change for me, I was just going to sit around the same points and the same team, boosting them when able and fighting opponents who were also using essentially the same team with just the occasional couple of differences.
The stagnating meta has been a problem for a long time. Each release tries to change it, but it just means another dominant set of 8-10 dinosaurs rise to the top and battles become tedious again.
Oddly enough I found battles generally easier after the boost reset + matchmaking fix, but that’s because so many battles would just come down to me or the opponent getting our boosted Thors and chomping through everything. Not very satisfying, even when winning.
Daily spawns also made the grind for DNA feel even more difficult. Travelling to different zones became frustrating because of the take over of daily spawns. I’m guessing the dailies they are putting out (i.e. Iguana) are probably going to be ingredients in hybrids, or their hybrids will make super hybrids, but it still makes targeted grinding difficult.
I’m not whining or demanding changes, this is how I experienced it and I decided to give it up even though I have been playing the game since launch and have invested both time and money into it.
I come back to the forum to see if any big announcements happen that might bring me back to the game, but so far it’s just been the same old stuff.
I watched the game get significantly better from 1.0 to 1.6 (despite what others say), but it was sad to see how things were handled with 1.7.