A restriction of total boosts can be used on 1 dino compares maxing all attributes if possible, may sound better? The former leads players to plan strictly and build the team based upon it, the latter is a direct translation of who has more boosts just like who has higher level dinos. Though in the beginning it will be fun, as everyone fights everyone else in different diversities. But people will feel tedious again once every dino is attributes maxed.
Ludia you may need to think about it, don’t wait until more people who spend tons and say the same thing.