Can systematically wipe out your whole team, I vote for 75% or 100% reincarnation.
When your opponent has 1 character remaining against 2 , 3 or 4, it’s a huge advantage, not in real life or in actual D&D but in Waterdeep as each side gets to attack every other turn regardless of numbers on the battlefield, strategically it’s an immense advantage!
And I’ve done likewise with my Cleric, Barbarian and Thief.
Cleric’s death ward last 3 turns and at a 50% chance, unless your opponent can one hit you, 4 players are going the way off the dodo bird, especially if he takes the middle spot.
Another glaring oversight!