A lot of people are saying the buffs some creatures got are ridiculous, while Thor and Rat didn’t get the nerfs they should have got. But I personally think all the adjustments make sense. Prior to the release of the patch notes boosted Thor and Rat pretty much annihilated everything. Now their counters have received health or damage buffs, it just makes things more balanced now. Ardentismaxima is said to be buffed too much with that new 15% armor and 30% crit chance, I mean, isn’t Tryko a good example of how strong a unique dino should be?
Procerathomimus’ health buff to me is a bit ridiculous at first but it is still counterable as some creatures gain immunity to attack lowering moves and some can hit through evasive moves.
To sum it up, previously meta balance was achieved through nerfing creatures that were too strong but this time with all sort of buffs I think Ludia’s trying to achieve balance by buffing the creatures that need buffing, which I think is better than nerfing creatures. I don’t have a boosted Thor but I definitely do not want to see it get nerfed to trash.