This is not a ‘leaving’ thread of any sorts. I’ll explain below.
I still play this game daily. I complete every battle event and every tournament. I even complete the daily boss battle events but only to the first tier prize for the SDNA. But of recent (since the release of Deinosuchus) I have stopped caring. I just kinda turn into a robot to complete events and whatnot. Now I still enjoy playing this game, but I’ve stopped looking forward to new things to ‘come’.
Now I am not trying to complain for the sake of complaining. I do remember the periods of time players such as myself had to live with very sparse and timely releases of new dinos. I’d like to NOT go back to those dark times, but it’s kinda old that every new dino is of tournament rarity. The only deviation is when Ludia makes one a VIP+ (or basic VIP i.e. Acrocanthosaurs) but that’s every once in a blue moon. The constant bombardment of basic tournaments just isn’t fun anymore. The problem is if a certain park or if rules/mods apply to a tournament, the playerbase strongly dislikes it. It wouldn’t be a problem if we got new dinos of different rarities, then had different unlock events for them like the good 'ol days.
Matter of fact, the T rex-mas/leaked dino was confirmed as Arambourginia and I just went “Oh look, another Tournament Pterosaur.” There’s just no excitement in these releases anymore for me. Not when it’s always the same.
Every Hybrid added of recent is of Tournament Hybrid rarity. That wouldn’t be a problem if each new release had unique stats and should break the Yudon trend and be more powerful. That’s why the tourney hybrids like Zalmonodon and Pretzel are kinda underwhelming. Having more unique stats would make the exorbitant costs more appealing. Plus if the amount of new dinos get cut back, then we could get more hybrids released instead, due to the modeling going towards new hybrids, and not dinos. Alternatively more dinos of different rarities could bring us more non-tournament hybrids. The last non-tourney hybrid was Ophiacomimus back in Apr 1 '20 which came 3 years after the previous one, Tapejalosaurus (not counting Indom Gen 2). I just don’t get excited anymore when I always expect each new hybrid to be an overpriced tourney hybrid, and if 2 tourney dinos are the base components then we get excruciating double tournaments, which goes back to what I said above about how bland and overdone basic tournaments are.
Oh and generic line about how we are missing certain classes of hybrids and so badly need a tourney-amphib-hybrid.
The only thing slower than hybrid releases is…
Fallen Kingdom brought inspiration with super hybrids, but that movie was released 3, almost 4 years ago. Sure Dominion is the next creative freedom, but the amount of Super Hybrids that get released is so impossibly rare. It kinda feels like this trend died out. We get one every 9 months at this point.
And the most recent Gigankylocephalus was a huge disappointment. 7 day hatch time, only 500 more HP than Monostego. It’s utterly worthless outside of a collector standpoint. At least Spinotasuchus is a poor-mans Indo.
Did you know that the Anky DNA isn’t even added to any of the SDNA packs??? That’s how forgotten Giganky is.
Basically I grinded to get 1 copy (the fusion copy costing 2k SDNA) of Giganky, then reverted all my SDNA back to Dime/Raptor SDNA immediately after. Normally I obtain other forms of SDNA thru the VIP SDNA Facility, card packs, or when I do 3 PvP battles to get the daily missions pack, but my Anky DNA sat at 13 since I fused and unlocked her, which was back in July. Nearly 6 months and I bet no one noticed her DNA missing from the card packs or prize wheels, especially for the weekly SDNA event.
Since I found that out, I set my SDNA rewards for code 19s to Anky SDNA, and have amassed 464 more Anky SDNA… all from just code 19s. More about code 19s later…
I don’t look forward to these parks. I’ve had every base-dino in these parks at L 40 for a LONG time now. Sure, the occasional newly released tourney Cenozoic or Aquatic is nifty, but there isn’t any real point in them, outside of Bananogmius for Allonogmius. Plus the tournaments to obtain them are just basic tournaments. Players even dislike tournaments that use a certain park to obtain a new creature within that same park. It just gets old.
The Aquatics are Surface and Cave heavy, and the Cenozics classes are and pretty equal, aside from the fact that their stats are all abysmal in relation to their cost. This carried over to Glynthorax where her cost is 15,000 DNA more expensive than Allonogmius, all while being the weakest land Tourney Hybrid
We also get so few new releases in these parks that they are honestly just not a priority for most players. It’s unfortunate because I love the unique looks of the aquatic hybrids, especially Liosichtodon and it’s a pretty well balanced park. The Cenozoics imo don’t have the looks going for them, which is ok, but their awful stats-to-cost ratio is not, and what I take issue with. That means long cooldowns, long hatch times, it’s just plain not fun.
I’d like to see a change up in events that use both of these parks, and encourage players to use these beautiful creatures more.
Oh boy this tops the list for me. Easily the most wanted feature for me. I have been waiting and wanting all of Isla Sorna unlocked because of how pressed for space I am. However, it’s been 15 months since the new park level  (and subsequent Isla Sorna Tile Unlocks) and yet it’s not a priority. 15 months and I am just burned out on waiting.
I understand how difficult it may be to write more to the story because the story gets expanded with the park level, and how the battle stages is getting pretty narrow since the unlock reshuffle, but 15 months is much too long, and the worst part is that we’ll never know eta on more park levels, Isla Sorna Expansions, even battle stages. Just kinda wait and it’ll come when it comes, I’m just burned out on looking forward to more unlocks.
OOO boy I could go on endlessly about how unappealing bosses are, but I’ll actually spice things up with the issues I have with them, which is a primary reason to me hating them.
- Too much of a grind.
It’s easily to passively gain SDNA thru the VIP SDNA facility, events, prize wheels, and SDNA missions. Whereas with BDNA, you only get them through BDNA missions and prize wheels… from boss events. The BDNA missions are such a grind, and I have to deliberately go out of my way to waste resources to complete some of them. The main offender being the Hatch 3 Aquatics one. Other offenders (IIRC): Fuse 2 XYZ…, Hatch 4 Legendary…
I don’t think it should be an easy grind, but when you have to split BDNA up among 4 bosses, it’s tedious, especially when its like 700 BDNA every 3 days? I am just getting all my bosses to L 40 for the next badge size.
And if I were to grind BDNA through boss events, the minimal amount you get from them is so not worth the time you need to sit down an grind through an event.
- Too much time.
IG it’s adding another way to play, but ALL of the boss events are just so long and tedious. Plus what’s the point of grinding for the best rewards if you come up flat and fail on the last few enemies. That’s why I elect to just finish the first prize tier of each Boss battle, as long as it’s one I gain SDNA from. The BvB events are just more lame prize wheels in a game of abundant prize wheels. IG it’s a neat way to obtain copies of dinos that mid-game players need, but for me a late-game player it’s basically worthless.
As a Veteran player, these are absolutely worthless to me. I have everything unlocked and it’s a stupid fix to a problem that Ludia caused.
- Code 19s:
I actually don’t utilize the code 19s. I don’t particularly like them just because a little fact about me I have Functional Neurological Disorder and so I can’t do any code 19s over 100DNA (or base-legendary rarity) due to my physical reflexes being too slow (the sliding bars are the worst for me). I just started doing the slow code 19s in the past 2 months because I started grinding the BDNA missions to get Omega and Valk to L 40, to complete the next badge level. But because I can’t physically do them, I don’t find enjoyment in them.
I don’t like the ways to obtain them, and I don’t like how complex the battles are with them. All the animations just makes me lose track of what’s going on. Normally I skip any event with mods (I just do modded PvP with common/rare mods for daily packs and far superior rewards than normal PvP) but this past weekend I gave one a go. I won, but it’s too confusing and time consuming for me. Sure, it adds complexity to the game that some portion of the player base craves and enjoys. it’s been however long since boosters were replaced by mods, but I still don’t know what half of the mods do, nor do I really care. Naturally, I don’t look forward to any event used with mods.
This is a large disappointment because I actually think Gyrospheres have potential. They just need an update to the roster balance and prizes. Come to think about it the out-of-rotation dinos could be the prize rewards or even unlocks for winning Gyrospheres. Instead they kinda sit unused much like boosters did if they weren’t being abused for trades.
Now the big question is if that all looks bleak to me, then why do I still play? Well I still enjoy a few bits about what this game has provided for me in the past. I love the dino diversity albeit a carnivore heavy bias. I get my full use out of all the VIP buildings as I have them all maxed out. I enjoy grinding for S-Hybrids like Dime, where I can sell for DNA and invest it elsewhere in my lineup. I still appreciate the regular release of dinos and hybrids, even if as stale as they have been (something is better than nothing). I also do really appreciate Isla Sorna, as it adds much needed space (also why I heavily looked forward to fully unlocking it).
I will keep playing this game, and hopefully something changes for the best and I start getting eager about this game again. Most notable, anything Ostaposaurus related, Isla Sorna expansions, or a focus on Amphibians preferably late-game ones.