Before starting to develop my exhibition I want to thank the creators of the game for trying to solve a real problem that is very annoying, that of the “bad players” (but not cheaters because they do not break any rules) that go down and up the level expressly, causing a lot of discomfort when “they are going up”, even if they are a “sweet candy” when “they are going down”. They listened to the problem and tried to solve it, which is very much appreciated. Another thing is that I think the solution is not sure that it works, that it can cause even more annoyances and that it is a very unfair system for people who have always acted correctly and have their equipment unbalanced.
Is the solution effective? I think it really does. Many of those who used to make this “dirty” tactics will probably stop doing it. From this point it is a good solution.
Will the solution end the problem? I do not think so. Although some of these players will stop doing this tactic, others will continue to do so, assuming they will take longer to come up than now.
Will the solution have negative consequences? I think so. Until now someone who voluntarily dropped 1000 trophies, to do so, he “gave away” 40 battles to some users when he went down and then massacred 40 poor users when he went up. Now he can go down very quickly leaving a good team of 30 and playing badly, losing many trophies in each battle, but it will rise very slowly because when he starts playing well with the team of 30 in low arenas, it will cost him a lot to raise, because he will win all the battles but will add few trophies in each of them. Therefore, whoever continues to do this tactic will annoy even more “good” players than before.
Why do I think the solution is unfair? I will explain it with a very clear example. A partner of my alliance I think she is the perfect player. She loves this game, she lives in zone 4 and she spends many hours hunting the dinos she finds, basically suchomimus. She was the first player in the alliance to have a dino 30, long ago, of course, a suchotator. But she continued to harvest suchomimus and has more than 200,000 suchumimus waiting for someday to be useful. The rest of his team is very different, as he lives in zone 4 and has no parks nearby, the average level of his other dinos is 25, with some of 22 and others of 27 as a minimum and maximum, it is one of the worst ranked in the alliance and she has about 4400 trophies. What will happen now? what will happen is that the new system will crush her, match her with teams with many Tyrant creatures of 30 and also when she wins (if she manages to win any battle) she will win few points and when she loses she will lose many trophies. What should she do? ? Should she give up playing with her dear suchotator that she had such a hard time creating?
Something similar will happen with a few Teams that I have faced that had creatures of 30 but of low level (velociraptor, delta, Trex, Allosauro, …). When I faced them and they beat me, I said “Bravo!” They could not beat “Tyrant” teams of 30 but they could sometimes beat “Tyrant” teams of 24. Now they will also be crushed.
In my specific case it will not affect me much, but it makes me ask whether I should evolve better dinos from 29 to 30 or I should not do it to avoid being crushed.
As always, this is just an opinion.