Idea to make the game a bit more like DnD

Why not instead of just a small chance at secret rooms, why not add chances to find loot on monsters we kill as well?

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And its dnd…1s should be infuriating and a 20 should be amazing…whats the point of dice rolling if not for the anticipation of a 20. Have these ppl even played dnd and had a siutation turned dire coz of a 1…lol…or pulled off a miraculous save with a 20. Thats the flavour of dnd and the point of dice rolls…give me my moment with a 20…i want HUGE rewards on a 20 and an uh oh moment with a 1.
And what about classes. I have a cleric fighting undead…derrr bye bye undead.
And give more classes…wheres my paladin…

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Yes Individual enemies should drop loot and each kill should count to XP not each room. Also feel there should either be able to re do completed levels. OR. A few different map locations to choose from with various levels of difficulty. Would be nice if I hit the “Explore” button and ACTUALLY got to do some “exploring”.

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Rolled a “crit” on a monster. Did the whole animation and then MISSED! The hell?

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