Hey guys, I would like to share some of my latest experiences connected to the rise of Tryko in the arena. I myself didn’t go for it, since it’s a tyrannosauroid and I always mess up darting those. (I went for Erlidom (a.k.a the turkey) instead and I love my choice btw)
But, what I’ve found out as of late is that an ideal counter for the seemingly invincible Tryko is none other than my level 23…
(Why do I have a level 23 stegocera you ask? I was saving Mono for the purple chicken (R.I.P Mono, your great deeds shall never be forgotten) and I kinda missed the rise of Monotops, but I never liked its facial expresion anyway, not a nice looking dino in my opinion, so it’s fine with me).
So, whenever I see Tryko coming to revenge kill me and I have a Stegocera in my line-up, I put it against it and as of now, no Tryko ever defeated it!
The biggest advantage you have is Tryko’s instant moves working against itself when you stun it. When they instant distract you and you stun them, they lose their next turn. Completely. You get to go 3 times in a row. While they’re out, you use slowing impact and hit them hard. Next move they try another instant move and yet again you stun them. One more free turn and then with another one you can use stunning strike again and so on and so on…
In a not so ideal scenario they don’t use their instant moves, but you stun them anyway (unless you have a streak of bad RNG that this lovely game likes to burden you with sometimes).
But bearing in mind those encounters that I have had, even if they don’t use instant moves at the beginning, towards the end of the fight they get so impatient and so confused with which moves are available to you that you lure those instant moves out of them.
Just wanted ot share this with you guys and spread some love for Stegoceratops, the unspoken hero!