I would like to suggest that there be 3 different battle modes in the game. I will talk about each of them and why I feel they are valid reasons. This is lengthy so please read (hear) me out.
First I would like to mention why I came to this decision.
Last night I spent 45 minutes or so battling. It must’ve been close to 20 fights or more. Out of all the battles and time I spent playing. I was only able to win 1 fight, the last fight. Then I couldn’t stand the frustration any longer. At night I fill my incubator slots to use throughout the work day. Today I had the one 3 hour incubator for the whole day.
In my opinion I do not have a bad strike team, at least prior to 1.7 update it was pretty solid. I’ve been playing for almost a year now and I have never lost so many consecutive fights. By chance of luck or odds you’d think I would’ve won a few. I dropped from just above 4700 trophies to just over 4200.
I hate battling by the way. I get no enjoyment out of it. I do battles for 3 reasons.
- incubators (including daily)
- Daily missions
- I’m an alliance leader and I must help my alliance achieve our goals.
With all that said, here is what I suggest and believe would help players such as myself who hate to battle but do it for the same or similar reasons.
The 3 battle modes:
- Tournament Battles
- Stat Boosted Battles
- Original Battles (No Stat Boosted Creatures Permitted)
Tournament - Should be as it is, a tournament so that competitive players can really battle it out and see who the best is and get the rewards that are in place. Personally I have not tried the tournament so I’m not exactly sure how it works. You have your entry fee so you really give it your all. You may be vip or purchase upgrades and things to have an exceptional and excellent strike team.
Stat Boosted Battles - As introduces in 1.7 and the name says it all. This is for the players who want to upgrade their creatures and really change the odds in a battle. These players may purchase additional Stat Boost from the store and not just use the free ones received. The players who want to mix it up a bit and not have your predictable battles.
Original Battles - This would be re-introduced and be the same as battles were prior to the 1.7 update. So no Stat Boosted creatures are permitted to enter. This is for players like myself who don’t care to upgrade their creatures. Players who want to use their creatures at the levels they are and have been out there grinding to get to.
This is the battle mode where you don’t “pay to win”. The daily players who just want to battle and receive their incubators, daily missions, and help with alliance missions. A less frustrating and more even battle field where whoever is the higher level or fastest goes first without Stat Boost.
Where your creature you’ve been out playing the game forever to get to a high level isn’t 1 shot killed by a crazy Stat Boosted creature. Where your fast creature isn’t slower than a typical slower creature.
Personally I feel this would make Battles a lot more fair and more enjoyable for me as I don’t enjoy them anyway. I’ve gone days and hours without an active incubator since the update to 1.7. Prior to the update, I’ve had an incubator on at almost all times of the day. I battled religiously to keep this going. Now, I just dread going in and get frustrated and it’s just a phone app.
Yes, I have my free Stat Boost and they’re stacking in my inventory and I haven’t applied one yet. I don’t really care to do so either. To me it’s more for people who really want to win. I just want to fill my incubators. I don’t care what my rank or trophy count is.
I’m not VIP and I have no desire whatsoever to become a VIP. I will for sure never pay any real money for these Stat Boost. I save my hard cash (in game money) for the coin sale so I can upgrade my creatures I’ve spent hours a day hunting to level up.
I take pride in saying that I’m at the max player level and my creatures in my strike team are levels 23-28 without spending any money and just straight grinding the game daily.
It’s so annoying and frustrating to be 1 shot killed by a creature a few levels under you because they paid to win the fight while I’ve been out grinding, hunting, and requesting dna. Sure, if you pay you should have an advantage. So give them 2 battle modes and let the common folk play as we used to.
With all that said the next question you may be wondering is this: “what if a player has already used Stat Boost?” Simple answer, give them the ability to disable Stat Boost to enter the Original Battle Mode without losing their investment and can turn it back on when they want to go back into the Tournament or Stat Boosted Battles. Maybe these players that have invested in Stat Boost would like to just play some regular battles on a day they aren’t feeling well or need to win some quick battles given your chances are probably better.
To compensate for players who have applied the Stat Boost and play in that battle mode. Let them win better incubators or receive more coins or additional Stat Boost to apply to creatures. Just like the Tournament, you get better rewards than battles now.
Reward system for 3 Battle Modes:
Tournament Battles - best rewards
Stat Boosted Battles - upgraded incubator rewards opposed to Original Battles.
Original Battles - the same incubators we’ve always received since the beginning.
Thank you for taking the time and consideration into this suggestion. To me it will make the game a lot more enjoyable again and not so frustrating. I know I cannot be the only one who feel this way.