Noticed a flaw in game. Several Dino’s have the “remove positive effect” ability on their attack. This should automatically remove stealth. But the indom Rex stealth can Dodge this and not be removed.
I would be fine with this but it does not follow game logic. If a dino uses instant immune and reduces the damage of a DOT attack to zero the DOT still happens. Same with I stand immune not protecting you from being made vulnerable or slowed even though the damage was completely blocked.
If your special defense ability cannot block the special attack ability then the indom Rex stealth shouldn’t be immune to being removed by the “remove positive effect” ability.
I think this should be corrected as it is a game logic flaw. It also removes the one guaranteed counter to the indom Rex.