Instant cripple?


#1

Is there any reason that instant cripple dosnt work sometimes by a kentosaurus ?

Sometimes i use it and get hit with 86ish damadge and then sometimes i use it and get 600+ damadge.

Cheers


#2

Instant Cripple only works for one turn, similar to Pounce’s effect lasting only one turn. But if you use it and nothing happens, it’s probably a bug or glitch.


#3

Kentrosaurus has a base attack with cleansing strike which removes the debuff and hits for around 600 (lvl 16). That would be my first guess

The times when it seems to not work- pay attention to your opponent dino buffs, like ferocious strike, which boosts +50%.

Einiasuchus is my most common example of seeing this. I think the math ends up working something like this:
~900 base - 90% (810) + 50% (450) = ~550 attack

The absolute best to use this on is unbuffed big hitters like T-Rex rampage or raptors pounce, where even on a critical only hits for 300 dmg ( lvl 15)
If anyone has more concrete evidence/numbers would love to hear!


#4

Are you sure that you arent using instant cripple on a creature with passive immunity?


#5

I may be misunderstanding, but I think the kentrosaurs is the one using instant cripple not the one it’s being used on.


#6

Ahh, true- I reread OP and it reads a bit backwards to me, but I think it’s still roughly the same.
Watch for:
Buffs
Immune
Cleansers


#7

How did you get 550 attack after math? Instant cripple should decrease attack like Damage/10 because of the 90% reduce.
900 attack - 90% = 90
90 + Ferocious strike = 90 * 1,5 = 135
135 + Stunning impact = 135 * 1,5 = 203
203 should be the maximum damage Kentrosaurus should take from Einia after Instant cripple. Pounce and Instant cripple is sometimes buggy I even wanted to post my experiences here. My buffed Gorgosuchus does 2600 damage. But after a raptor pounces Gorgosuchus, he does 1600 damage. But the damage should be 1300. And Instant cripple should reduce the damage by 90% which means if your attack would be 1000 now you only deal 100. However sometimes I just wonder how can I do 600 damage after an Instant cripple because there’s no way my real damage would be 6000.


#8

I’m not exactly sure if my math is correct yet, but the furious type attack buffs seem to calculate based on the original attack value, so even with the 90% reduction it ends up only being 60% reduction.


#9

I have seen this as well only original attack numbers get the reduction not the additives like ferocious strikes +50% which calculates on the base original damage. Should not be this way but appears to be so.

Most likely just a math error in the back end tagging the wrong attack value variable in the game to apply the buff to should be easy fix.