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Bug Description: Instant Invincibility text states that it lasts 1 turn and can take 2 attacks. See photo:
In reality, in arena it can take more than 2 attacks. Opponent Ardentismaxima used Instant Invincibility first. After that, I’ve hit Ardentismaxima with Utarinex’s Distracting Impact (1st attack), then Utarinex’s Rampage and Run (2nd attack), then Dracoceratosaurus entered with Swap In Savagery (3rd attack!), and Ardentis Maxima still remained invincible.
Does this mean the 2 attacks belong to the creature that initiated the instant invincibility? It doesn’t make sense though, because Ardentis only has to deliver ONE attack (not counting Instant Invincibility as an attack), and the shield lasts two turns. Unless you count Instant Invincibility as the attack too, but this complicates things a lot. Made more sense in Co-Op where a creature can take more attacks at once (hence the explanation used for the long shield in the patch notes).
Area is was found in: Arena
How do you reproduce the bug:
Step 1- Use Ardentismaxima or Trykosaurus and activate instant invincibility on them.
Step 2 - Attack with Utarinex (note: utarinex wasn’t slowed down in the Ardentismaxima scenario) Distracting Impact, then Rampage and Run into Dracoceratosaurus. The shield still remains.
(add more if needed)
How often does it happen: Every. Single. Time.
What type of device are you using:
Anything else? (add screenshots or additional information here)
Another example of it happening to Utarinex, in spite of being slowed down. I chose to instant-charge, and of course it landed right after Tryko used Instant Invincibility. Then I was left to distract but not deal any damage.