This interview is a nice step but it shows a few things we already knew
a) Ludia are control freaks when it comes to info about their game… this interview was done pre 1.9 and they made gamepress wait this long before they could publish it.
B) they are very slow developing fixes.
All that said it was nice to here more from Ludia… a Ludia dev admitting alliance are still really barebones and stating that its backend stuff thats preventing them currently from adding more to them.
Them coming out and stating the backend server stuff is a road block for them is another big issue. Many of us speculated that due to the fact this game switched engines halfway into Development, Ludia didnt have the time to program a proper back end into the game. If you look back to event dinos and how Ludia used to have to preload them into the apk during patches and now today where they can make changes to events without a patch. Along with them stating backend stuff is the reason for the lack of alliance tools.
This kind of information atleast gives us a why especially when it comes to bugs…their devs are still suffering from a pre launch engine switch devolping new content while also working on back end stuff that should have been ready before the game even launched. Those of us who guesses it was back end issues that had us collecting sino dna every week for 6 months were most likely right.
Hopefully this continues if know the why… the what becomes way more easier to digest.