I would like to ask Ludia and other players of the game if there is general consensus of wether or not the bar is set too high for Guild Battle Raid Events.
I am a guild leader for “Soldiers of the Dawn” and I am a Level 17 having led the guild to yield awards for Guild Battle Raid events. Some guilds may have fifty Level 20’s in their guild that perhaps have great success working together towards achieving the milestones set to get the grand prize. I have beaten the bosses multiple times and only earned a couple percentage points despite being a “veteran” of the game. My intent is to not make the game too exploitable to get amazing gear that guilds do not put in the hard work towards, but rather look at the current price of progress to determine if the average guild is having success and enjoying the current structure to have have fun achieving something together that would not be able to achieve on their own.
My recommendation is to either lower the amount of bosses you have to beat to advance for the overall prizes or maybe offer awards for the amount of guild members actually participating in the events.
Ludia has done an amazing job and continues to excel at actively listen to feedback and incorporate changes based on user feedback. Hopefully this message does not come off as a player that is just whining and trying to have prizes handed to them rather if the community seems to agree, perhaps changes are made to make the prizes more realistically obtainable for the guilds that do not only have players are not all at endgame grinders.
I look forward to hearing community weigh in and Ludia’s response.